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Pob design - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Pob design (/showthread.php?tid=101653) |
Pob design - Zen_Mechanics - 07-10-2013 Well, I wonder if there are any plans of changing the outer design of pobs. Something that is more "freelancer" - ( sorta speak ) Or have templates that will be compatible depending on its core level For instance, level six will have a west point academy designand so on RE: Pob design - belarusich - 07-10-2013 There are already 1-10 lvl models, but I think 5 core and above wont be used RE: Pob design - Jinx - 07-10-2013 here are some designs that were submitted, but the pob concept still needs to mature to make use of more complex stuff http://i216.photobucket.com/albums/cc79/JinxTT/concepts/selection_zpsc3e0a371.png but you see that it is still a work in progress here is also a bit of explanation about the nature of the pobs - they should possibly not look too majestic, cause they would shadow the vanilla stations then - they should not be too large, because players have the freedom to put them in many places -a nd since they expand step by step - we might end up with clipping issues - which doesn t look too good - they need to be absolutely generic, cause we currently use a "one-design-fits-all" RE: Pob design - Narcotic - 07-10-2013 (07-10-2013, 11:26 AM)Jinx Wrote: http://i216.photobucket.com/albums/cc79/JinxTT/concepts/selection_zpsc3e0a371.png I'd rather use them for NPC stations. RE: Pob design - |DarknesS| - 07-10-2013 (07-10-2013, 11:41 AM)Narcotic Wrote:(07-10-2013, 11:26 AM)Jinx Wrote: http://i216.photobucket.com/albums/cc79/JinxTT/concepts/selection_zpsc3e0a371.png Neither do I. RE: Pob design - RedEclipse - 07-10-2013 Jinx, that stuff looks great. Would be awesome if there will be different ways how to develop station. RE: Pob design - Dead Reckoning - 07-11-2013 I agree. That would be cool if different modules gave different appearances on the base. |