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Freelance Haulers? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Freelance Haulers? (/showthread.php?tid=104395) |
Freelance Haulers? - Tankman - 09-05-2013 I think I have this in the right place, if I don't feel free to move it/hit me/whatever. This is just a silly idea I came up with. It would be an ID for people that want to haul Mined goods such as diamonds and copper. It would allow ships with a higher cargo cap than freelancers (But lower than corporate ID's). Ore Hauler ID - Can only mined goods. - Can not dock at corporate bases. - Can[/code] not use ships with over 4,500 cargo. (I think that this is enough, 1k more than freelancers. Though it may too much.) Allowed ships: Freighters, Transports RE: Freelance Haulers? - Hone - 09-05-2013 We used to have a freelance trader ID, it was scrapped because theres no point having a sperate ID when trading is part of normal freelance RP. And the devs decided 3600 cargo was the most anyone with no rephacks could have. RE: Freelance Haulers? - Nephos.Draco - 09-06-2013 You could just grab one of the corp ID and be a indie, some corps have no rephack with most lawfuls such as kusari ones |