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NPC's - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: NPC's (/showthread.php?tid=107575) |
NPC's - Zen_Mechanics - 11-20-2013 I'd like to know why npc's can shoot using their turrets but upon inspection ( scan ) they only have a lvl 1 missile with a counter-measure. I say this because many faction npc's, wild included, can fire its turrets but have zero equipment in their stock - this is in a vital importance to me and perhaps to other people as well, a way of evaluating how dangerious they can be while you pvp,interact. RE: NPC's - SnakThree - 11-20-2013 (11-20-2013, 06:42 PM)Tel-Aviv Wrote: I'd like to know why npc's can shoot using their turrets but upon inspection ( scan ) they only have a lvl 1 missile with a counter-measure. I say this because many faction npc's, wild included, can fire its turrets but have zero equipment in their stock - this is in a vital importance to me and perhaps to other people as well, a way of evaluating how dangerious they can be while you pvp,interact. Read latest patchnotes. Browse development diaries. |