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Sirius Jump Gates and Trade Lanes - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Sirius Jump Gates and Trade Lanes (/showthread.php?tid=108847) |
Sirius Jump Gates and Trade Lanes - Venkman - 12-16-2013 I was just looking at the Gallic Trade Lanes and Jump Gates and was asking myself "is it possible to change current Trade Lanes and Jump Gates- visual". The Gallic ones are great so, Trade Lanes and Jump Gates in Sirius (houses and systems except Gallia) can they get new look? Would it be possible in the near future? RE: Sirius Jump Gates and Trade Lanes - oZoneRanger - 12-16-2013 The reason I do not trade or play much at all in Gaylia, is because of the Trade lanes in those systems. My ships always get hung up or stuck on them more than in the rest of Sirus. RE: Sirius Jump Gates and Trade Lanes - destructivemesures - 12-16-2013 To: Dr Peter Venkman *encrypted* >>>> Incoming Transmission <<<< >>>> Encryption: Ludicrous <<<< >>>> Reason: Sirius Jump Gates and Trade Lanes <<<< >>>>Sender: Dane Danger Duval<<<< >>>>Location: Mesure-Control-01<<<< Greetings Dr Peter Venkman, from what i have understood after asking around it is the Ageira Technologies Company in wich you want to contact in this matter. They are resposible for the creation of the Sirius Gates and Lanes. also an public poll would be nice to create so you can ask general opinion of the masses. I hereby hope to have given you some things to work with for this cause. Friendly regards from, Dane danger Duval Signing off >>>> Error:404 end of data stream <<<< RE: Sirius Jump Gates and Trade Lanes - Thargoid - 12-16-2013 Maybe they could make new lanes in certain places, they look different and have faster travel speed (not sure if it's possible without changing global variable though). Could be a cool RP event, hauling trade lane parts should be buffed along side this, this would make some cool RP between Ageira and the Hackers, and the LH~ are one of the most active factions now, this might create more official Ageira members for us to fight/RP with, hauling lane parts should be as profitable as hauling ore... so freelancers could do it, but risk being attacked/fined by Ageira. Just another interesting way to make money, rather than everyone mining/hauling ore all the time. It's exciting coz of the extra risk from Ageira/Hackers. RE: Sirius Jump Gates and Trade Lanes - Luke. - 12-16-2013 Nah, they've been like that since Vanilla. Sure they could be updated a little bit but I think their basic structure should stay the same. RE: Sirius Jump Gates and Trade Lanes - LegendOfTheWolf - 12-16-2013 I wouldnt see why any new trade lanes which are being built could have a little 'technological advancement' to them, but it's just a matter of the time it will take to develop new looking ones, and if it would be worth it. RE: Sirius Jump Gates and Trade Lanes - SnakThree - 12-16-2013 I wish their antenas or whatever were removed. Looks stupid. RE: Sirius Jump Gates and Trade Lanes - Caconym - 12-17-2013 I wish they would get a model update that looks higher-tech. Currently they just look weak... If you think about it, it would make more sense to have them made to look stronger and bigger, because how the hell can such small things not even held together resist the gravity pull of the ships that pass through them? Especially caps. |