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Balance: Rebalance NPC Gunboats - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Balance: Rebalance NPC Gunboats (/showthread.php?tid=117085) |
Balance: Rebalance NPC Gunboats - Freeroamer - 06-26-2014 This is Well needed for those Pesky Aimboting NPC Gunboats Idea: Remove the Battle razors and Missiles RE: Balance: Rebalance NPC Gunboats - Misfit - 06-26-2014 Is it well needed though? The only problem I have with NPC gunboats is that they CD you, other than that they're ok practice for snubs. RE: Balance: Rebalance NPC Gunboats - tothebonezone - 06-26-2014 They need more battlerazors if you ask me. RE: Balance: Rebalance NPC Gunboats - Jayce - 06-26-2014 No. Freeroamer, maybe you shouldn't be fighting with unlawfuls around places where NPC gunboats spawn, seeing as NPC Boats only spawn near major stations. RE: Balance: Rebalance NPC Gunboats - Jack_Henderson - 06-26-2014 We need more NPC Gbs and things that actually can do something. I find it refreshing if you fly a transport and you encounter something that actually can dent your shield. These higher class NPCs are really important for dangerous systems, and GBs with CD make them scary. I love trading through Drake when I am alone, because of the oorp challenge (Can I do it?). DELETE - SnakThree - 06-26-2014 DELETE RE: Balance: Rebalance NPC Gunboats - Vrabcek - 06-26-2014 Yeah, safe space is always fun RE: Balance: Rebalance NPC Gunboats - Lythrilux - 06-26-2014 Meh, This server is about PvP, not PvE. RE: Balance: Rebalance NPC Gunboats - Luke. - 06-26-2014 Get rid of CD. Problem solved. They're easy to dodge otherwise. RE: Balance: Rebalance NPC Gunboats - sindroms - 06-26-2014 (06-26-2014, 05:04 PM)Lythrilux Wrote: Meh, This server is about PvP, not PvE. RP* |