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base commands - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +--- Thread: base commands (/showthread.php?tid=119029) |
base commands - Bellepheron - 08-10-2014 My apologies if this is in the wrong place but I have query regarding PoBs. Is there a command that would treat one or perhaps more than 1 player faction as hostile without treating all players as hostile and enter only friendly tags? A busy server has many players in game and if you have 1 faction as an enemy to a PoB it would seem daft to treat all as unfriendly and then enter all good tags. Thanks in advance for any advice. Nope, you got the right thread! ~ Moveit56 DELETE - SnakThree - 08-10-2014 DELETE RE: base commands - Bellepheron - 08-10-2014 Thanks Snake3 I expected as such but appreciate your info Bell RE: base commands - Havok - 08-11-2014 As Snak3 has already stated there is no 'Shoot on Sight' list. There are however three base states that you can pick from. Quote:Set or display the defense mode of the base. There are three available modes you can set: RE: base commands - Hermes - 08-11-2014 Hello, You can do it in a different way, since anyone send bullets or projectiles toward your base will be automatically added as "Enemy" to the base but unfortunately you will not be able to see that list or edit it. But you can set your base defense mode on "" Allow friendlies to dock & restrict non-added nicknames to dock & stay neutral to non-added nicknames"" - so anyone who will shoot at the base will be red to it by time and by that you achieve what you want. but still you can't edit the blacklist. regards, Xenon RE: base commands - Bellepheron - 08-11-2014 (08-11-2014, 08:53 AM)Ndk071 Wrote: As Snak3 has already stated there is no 'Shoot on Sight' list. There are however three base states that you can pick from. Hi Thanks for that. This I knew but hoped that a blacklist creation might be available which in my mind would be a neat advantage. Regards Bell RE: base commands - Havok - 08-11-2014 (08-11-2014, 09:21 AM)Bellepheron Wrote:(08-11-2014, 08:53 AM)Ndk071 Wrote: As Snak3 has already stated there is no 'Shoot on Sight' list. There are however three base states that you can pick from. I have to agree that it would be a very neat advantage, something to the sorts of /base addbtag or so much like you use /base addtag for the whitelist. May have to look into that to see if it would be possible. RE: base commands - Ponge - 08-11-2014 (08-11-2014, 09:03 AM)Xenon Wrote: You can do it in a different way, since anyone send bullets or projectiles toward your base will be automatically added as "Enemy" to the base but unfortunately you will not be able to see that list or edit it. Those who shoot the base are indeed "added" to a virtual list of enemies, but that lasts only for 8 hours (or maybe tillserver restart, but not sure on that), so that is not a permanent solution. RE: base commands - Bellepheron - 08-11-2014 Ponge is quite correct. The enemy list last for a limited time only and a more permanent blacklist is, in my view a must. Picture this scenerio. A BAF pilot rests in his base, a fleet of Mollies intent on killing BAF pilots mass outside the base. This base is BAF affiliated and so the Mollies are enemies of the BAF and the base but the base defence does nothing as the Mollies have not fired on the base but wait until the pilot undocks when he is met with a hail of fire after the undocking pause of course. The base could be set as hostile to all but this endangers the inocemt traveller. This is entirely unrealistic as any military base would fire on an approaching enamy without hesitation. Thank you for listening. Bell |