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Forcing FL to run in DirectX 7, possible or not? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +---- Forum: Software & Hardware (https://discoverygc.com/forums/forumdisplay.php?fid=17) +---- Thread: Forcing FL to run in DirectX 7, possible or not? (/showthread.php?tid=120910) |
Forcing FL to run in DirectX 7, possible or not? - Swallow - 09-21-2014 I have tried M&B Warband in Dx7 and was very amused to see ~30 FPS on my Intel Atom+GMA set. I am curious if it is possible to force FL or even Windows globally to render through Dx7 instead of 9? RE: Forcing FL to run in DirectX 7, possible or not? - Swallow - 09-21-2014 I found a "3D analyzer" software with lots of options... Wirelancer, for example: ![]()
RE: Forcing FL to run in DirectX 7, possible or not? - Swallow - 09-21-2014 No success... RE: Forcing FL to run in DirectX 7, possible or not? - Rebirth - 09-21-2014 Freelancer is a Directx8 game, no chance. If you use Dx9 it emulates a Dx8 environment. No chance for Dx7 sorry. regards, Rebirth RE: Forcing FL to run in DirectX 7, possible or not? - Swallow - 09-22-2014 Even so? Uh. |