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AI Modification Please Help - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Freelancer Modding Tutorials (https://discoverygc.com/forums/forumdisplay.php?fid=36) +---- Thread: AI Modification Please Help (/showthread.php?tid=123180) |
AI Modification Please Help - Tanzergling - 11-26-2014 I am fairly new to modding, and I am struggling. I can modify the way ships look, equipment specs, and vary basic basic things; “notepad”... I play a modded single player Discovery, and LAN with friends but I keep a copy of normal Discovery around for online. What I want to do is increase the number of AI ships there is, particularly during bandit, or pirate raids, or trade-lane disruptions. I think 7-10 ships would be nice instead of just two or three. I would also like the AI to use cruise disruptors again. In other-words I would like the AI to be scary again. If anyone can help me understand how to change this I would appreciate it. Or if you can Email me modified files that would accomplish what I want I would appreciate it. Please use small terms, as I have difficulties understanding. Ps; sorry if I posted in the wrong place, as this is the first online blog community I have joined. RE: AI Modification Please Help - Echo 7-7 - 11-26-2014 NPC spawn density and difficulty is determined by system INIs. To get CDs on NPC ships, the launcher needs to be added to their loadouts in the respective INI. RE: AI Modification Please Help - Tanzergling - 11-26-2014 (11-26-2014, 01:01 PM)Echo 7-7 Wrote: NPC spawn density and difficulty is determined by system INIs. I do not have any INI files. or at least i can not find one RE: AI Modification Please Help - sindroms - 11-26-2014 You also need to add ammo, mind. RE: AI Modification Please Help - Echo 7-7 - 11-26-2014 (11-26-2014, 01:16 PM)Tanzergling Wrote:(11-26-2014, 01:01 PM)Echo 7-7 Wrote: NPC spawn density and difficulty is determined by system INIs. ... have you actually tried looking through the game files? I would strongly recommend looking up tutorials and guides for the fundamentals of Freelancer modding so that you get a basic understand of what you're dealing with. RE: AI Modification Please Help - sindroms - 11-26-2014 Do you want a specific system or spot in the system for this? I could make you a custom Connecticut hellzone for you and your mate to frak around in. Something along the lines of this: RE: AI Modification Please Help - Tanzergling - 12-15-2014 no i'm ok without that. I just want a lot more AI NPC bandits. but I couldn't figure out how to do it |