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My model - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: My model (/showthread.php?tid=123245) |
My model - Gulryz - 11-29-2014 I am a noob to modeling, I made this don't know how to texture it or add cockpit or improve it nothing https://p3d.in/MKb38 RE: My model - SnakThree - 11-29-2014 It has way too many verticles for being usable in Freelancer. RE: My model - Gulryz - 11-29-2014 (11-29-2014, 12:21 PM)Snak3 Wrote: It has way too many verticles for being usable in Freelancer. I know but don't know how to fix it RE: My model - Gondoros - 11-29-2014 (11-29-2014, 12:22 PM)Devil Wrote:(11-29-2014, 12:21 PM)Snak3 Wrote: It has way too many verticles for being usable in Freelancer. Try to not smooth it so much RE: My model - SnakThree - 11-29-2014 (11-29-2014, 12:22 PM)Devil Wrote:(11-29-2014, 12:21 PM)Snak3 Wrote: It has way too many verticles for being usable in Freelancer. Try removing duplicates RE: My model - Gulryz - 11-29-2014 thanks , I will try something to reduce those, any help for textures? RE: My model - SnakThree - 11-29-2014 (11-29-2014, 01:12 PM)Devil Wrote: thanks , I will try something to reduce those, any help for textures? https://www.google.lt/?gws_rd=cr&ei=T7p5VM_iCqrWywOevIDYDg#q=Blender+Textures RE: My model - Gulryz - 11-29-2014 (11-29-2014, 01:21 PM)Snak3 Wrote:thanks but I was talking about freelancer ones(11-29-2014, 01:12 PM)Devil Wrote: thanks , I will try something to reduce those, any help for textures? RE: My model - black widow3 - 11-29-2014 It looks like a gardening tool Jansen would use when out on his tractor.... The engine is too square also, maybe look more into fighter designs and engine shapes. Good first attempt though |