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Role play with commodities - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Role play with commodities (/showthread.php?tid=132706) |
Role play with commodities - Adam_Spire - 08-17-2015 Well I'm getting ready to put this into full gear. I was thinking to have some willing trader ship parts to help with construction and help them make some money in the process. What do you folks think would be an acceptable Commodity to Equipment ratio? For example: Battleship Pulse Cannon 120 -lasers 500 - High-Temperature Alloys 50 -Manifolds 300-Nanocapacitors 200 -Nanotubes 200 - Super Alloy 250 - Optical Chips 180- Hull Panels 230 - Superconductors Cerberus Battleship Turret 80 -lasers 300 High-Temperature Alloys 70 -Manifolds 500-Nanocapacitors 300 -Nanotubes 300 - Super Alloy 200 - Optical Chips 250- Hull Panels 500 - Superconductors Like that. Sound fair or no? RE: Role play with commodities - Laura C. - 08-18-2015 These things are always hard to balance, there are no guidelines for it. Though your commodities choice and numbers seems fine to me, maybe they can be even little lower. If you want some inspiration and data for comparsion, here or here are similar RP projects, just in large scale because they are about ship constructions. RE: Role play with commodities - Alestone - 08-18-2015 As a reference, there is also this: http://discoverygc.com/forums/showthread.php?tid=80349&pid=1021225#pid1021225 RE: Role play with commodities - Adam_Spire - 08-18-2015 Seems like I'm going too light on the materials needed. Alright. I'll make it so. This does help. Thank you. RE: Role play with commodities - Alestone - 08-18-2015 Remember, though, that a defense platform is a self contained weapons system with 6 or more guns, aimpoint sensors, a computer and comms, possibly its own power supply, etc. RE: Role play with commodities - Adam_Spire - 08-18-2015 Oh yea, its the difference between building a tank and building the turret that goes on a tank. I'll still make it fair. |