Discovery Gaming Community
Togo fix needed - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7)
+--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37)
+---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31)
+---- Thread: Togo fix needed (/showthread.php?tid=136356)

Pages: 1 2


Togo fix needed - Wesker - 02-22-2016

It can only fire 1 primary turret backward, should be able to fire all 4 given its rival is the KU bs.

Just letting devs know.


RE: Togo fix needed - Black Widow - 02-22-2016

The togo battleship has a very small cross section thus at distance it is nigh on impossible to hit especially if it is turret steering. If it could also fire all primaries backwards well lets just say that is the end of the KU BS for sure!!

Either make togo battleship bigger with 4 primes firing backwards or leave as is. We dont need more OP ships while BS Cerbs turrets were annihilated into oblivion!


RE: Togo fix needed - Sciamach - 02-22-2016

Actually kinda big honestly. Make it smaller to better fit the RP of the faction that owns it pls~

In all seriousness; it's an exceedingly light BS-- and like a Battlecruiser, it relies on it's ability to run away, dodge, and snipe while it does so--
so while it has the first two aspects down, it continues to have problems with the third because of gun arcs.

Both it and the Sarissa are in major need of touching up.



RE: Togo fix needed - Wesker - 02-22-2016

(02-22-2016, 03:47 PM)Scourgeclaw Wrote: Actually kinda big honestly. Make it smaller to better fit the RP of the faction that owns it pls~

In all seriousness; it's an exceedingly light BS-- and like a Battlecruiser, it relies on it's ability to run away, dodge, and snipe while it does so--
so while it has the first two aspects down, it continues to have problems with the third because of gun arcs.

Both it and the Sarissa are in major need of touching up.

Don't wake up the cap balance debate, soon I'll hear idiots say that the geb needs a buff.


But as for your quote yes


RE: Togo fix needed - Shinju - 02-22-2016

Yey, Togo is okay. You can rekt anythingTongue


RE: Togo fix needed - Operator - 02-22-2016

Uhm... You can't fire in other directions? I mean, lolor can fire all his hoovy weapons only forward- and side-wide directons, so why you don't use it within Togo?


RE: Togo fix needed - Wesker - 02-22-2016

And this is why I shouldn't have made this thread.


But since I have nothing better to do:

This is an issue, are you going to turn broadside to a tanking KU bs from 2k range? If you can somehow stay broadside and not die horribly than congrats.

I'm going to hope your smart enough to know what happens if you attempt to face tank a KU bs with a Togo.

And up and down? It's the same thing as the broadside argument. At 2.5k range? Sure but as you TS to get your arcs in place you close the gap between you and the KU bs which means you're more likely to get torched.

It's like the mako, you could "turn" but are you going to turn 2k from a Marduk?


RE: Togo fix needed - Wesker - 02-22-2016

Also ppl that say the Togo is small clearly can't aim, or need practice. It's actually pretty easy to hit. Easier then the lib dread and the Dunkirk.


RE: Togo fix needed - Operator - 02-22-2016

Then... Don't fly it?...


RE: Togo fix needed - Wesker - 02-22-2016

(02-22-2016, 04:42 PM)Operator SmileWhileAlive Wrote: Then... Don't fly it?...

Or OR instead of being negative and just throwing issues in the trash we can fix them!

Imagine that!