![]() |
|
You can't do that - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: You can't do that (/showthread.php?tid=137547) |
You can't do that - Durandal - 03-30-2016 This is the clarion call of every big name on Discovery since at least 2012 when something does something different than they've envisioned. "Your faction can't do that." "You can't build that there." "Nobody [the writer of the complaint and his clique] will take you seriously." They can. This is a roleplaying server. As long as somebody is operating within the scope of the rules they can do anything they damn well please and it is none of your business whether you like it or not, because they aren't hurting anybody. My number one gripe since returning has been the emphasis which people put on their own personal opinions as word of law, particularly those who joined after 2011 or so. I remember a time when I fought against these same notions, but only to the extent that people's work wasn't recognized in the game's lore. There's a distinct difference between lore and roleplay however. One is canon. The other - until declared otherwise - is not. What do any of you think you actually gain by declaring a person's or group's roleplay as illegitimate, and trying to shelve it just because it doesn't align with your oh so important world views of the pixelverse known as Discovery Freelancer? Are you really so invested here that it helps you sleep better at night knowing your belief system is intact? Does it actually make you mad when someone does something ingame or on the forums which is incompatible with your notions of how everything should be? If it does, check your goddamned priorities. For the sake of making the point that this is actually an issue I'm going to quote a few people with names redacted with a myriad of different complaints. The Omicron Update Wrote:[3/26/2016 10:12:20 AM] [REDACTED-1]: d'no Their business, doesn't matter unless they break the rules. Omicronia Imperium Wrote:[3/28/2016 6:03:50 PM] [REDACTED]: thats not how small factions work Their business. Roleplaying a state is not against the rules. (03-29-2016, 03:08 AM)Lythrilux on docking rings Wrote: If you wish to build a Docking Ring then, you'll need to bury the hatchet and contact Ageira. Otherwise a Docking Ring is not possible. This would hold a bit more weight to it if if Gallia wasn't capable of developing their own rings, and Crete and Malta didn't have theirs. Detroit Munitions Wrote:[3/15/2016 6:38:36 PM [REDACTED-1]: Join Ageira while keeping a distinct tag in your name because of your DM status. Complete independence, Ageira would only want to make sure you won't break rules or do things which Ageira inRP wouldn't make (because you will carrying their tag). No unreasonable demands from their part. Their business if they want to remain an independent entity and not answer to you. So what's the bottom line here? Well, I think I summed it up in the OFL chat pretty decently the other day, but for the sake of not breaking forum rules with my own colorful brand of language I used to drive the point home I'll paraphrase a bit. If everyone actually spent all this time playing the game instead of trying to dictate what constitutes legitimate roleplay, this might actually be a fun and much more active environment. Instead however, all anyone seems to care about is whether something conforms to their picture perfect personal views of Discovery or something. So how about we get off our collective high horse as a community and play the game and interact with others regardless of whether their roleplay makes sense to you or not, just like everyone did five years ago. Let's try to adopt one of the core principles of improv here, since that's essentially what a dynamic roleplay environment is all about. When someone approaches with you with something you didn't expect or even don't like, try to look at it from the "yes, and" viewpoint instead of the "no, stop" mindset we've seemed to slip into. You don't flat-out refuse to engage with something you dislike, because that breaks immersion, prevents the story from going anywhere, and is trying to exert a degree of control that's antithetical to the nature of an improvised activity. So fly around with an open mind and see what RP comes your way. Shoot some people, talk to some people, and don't spend so much time worrying about how everyone else is doing their thing. Why? Because it's a game, and that means it isn't a crime if someone plays it differently than you, especially when the only person you have any right to change is yourself. - J RE: You can't do that - Lythrilux - 03-30-2016 I kind of forgot to mention Gallia, but at the same time I thought the context of that Coalition Docking Ring thread was in Sirius. Regardless, I still think they could either look to RPing with Ageira (which isn't against the rules) or getting one of those big red cross things (it's not against the rules to just simply land on the planet either). Otherwise, good post. Too many whiners and nitpickers in the community who spend too much time reading (and ironically many end up misreading) over having fun. RE: You can't do that - sindroms - 03-30-2016 So...I can make that Furry faction now, right? RE: You can't do that - Durandal - 03-30-2016 (03-30-2016, 12:51 PM)sindroms Wrote: So...I can make that Furry faction now, right? Well if I recall, we dealt with them in lead (or lasers as the case may be) rather than rules back in the day. RE: You can't do that - Lennox - 03-30-2016 This post is golden. Thanks for bringing it up. +1 enough said RE: You can't do that - Thyrzul - 03-30-2016 I would rather have roleplay kept in check in order to keep it sensible as the biggest issue of this community than the widest range of roleplay possible, sensible or not as we would lack the standards, littering the entire forum and burying quality beneath quantity.
Oh, and apparently, purposefully or not, you missed my response to your words in OFL chat, so here it is: [2016.03.29. 1:07:40] Thyr'zul - [C]: why is this bullcrap so recurring? I mean you are technically suggesting that instead of defining boundaries for the game we should play the game without defined boundaries, which works as long as you don't meet anybody else, because the whole mess stays arbitrary with no limits and we'll ruin eachother's fun not because we want to but because we have no consensus over boundaries [2016.03.29. 1:08:30] Thyr'zul - [C]: it's like instead of drawing blueprints for the building we could already build that damn thing [2016.03.29. 1:09:05 | Módosítva 1:09:17] Thyr'zul - [C]: too bad it looks a waste of time for some, but it's goddamn necessary in order for the whole to work RE: You can't do that - nOmnomnOm - 03-30-2016 I have learnt to ignore people or just not discuss what I am doing to the public. No one is informed and you will always find someone that will try to stop one from doing something. If I do share, it is to reasonable normal individuals that have an open mind. As long as it makes RP sence, you know? RE: You can't do that - Durandal - 03-30-2016 (03-30-2016, 12:56 PM)Thyrzul Wrote: I actually thought of preemptively addressing your concerns in my first post instead of having to address them later on, but decided better since I thought the majority of people would simply get the point - that being that it ruins far more fun to draw lines and tell people no because each and every person has their own definition of right and wrong. You're not being forced to accept anything, and likewise you have no authority to force them accept any boundaries of your own. That's how it worked long before you ever joined the server, and let me tell you that it worked so much better to have =BSG= tagged ships flying around and being shot instead of throwing a fit on the forums about the fact that an import faction existed. RE: You can't do that - Pinko - 03-30-2016 (03-30-2016, 12:56 PM)Thyrzul Wrote: [2016.03.29. 1:07:40] Thyr'zul - [C]: why is this bullcrap so recurring? I mean you are technically suggesting that instead of defining boundaries for the game we should play the game without defined boundaries, What's wrong about that? No, legit? Why can't that work? An indie can ignore a faction's roleplay if that roleplay is an accord between factions rather than something that's actually within the infocards of the games. I've always been more of the opinion that faction leaders shouldn't have absolute control over their factions, but rather creative guidance over it. RE: You can't do that - Thyrzul - 03-30-2016 Idk, perhaps it was how things were rolling long before I joined the community, I also heard how low RP standards were long before I joined the community, what I know for sure is when I joined the community roleplay was sensible. Whether it was because there was a general subconscious consensus about basic roleplay standards or there was a conscious unwritten set of regulations everybody adhered to, I'm not sure, but quality is definitely dropping if we even have to return to talking about what standards the community should or should not follow.
|