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Liberty Marine Corps - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Liberty Marine Corps (/showthread.php?tid=13764) Pages:
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Liberty Marine Corps - cal823 - 11-15-2008 Here is a faction idea that has been bouncing around my head ever since i began thinking about Marines/Infantry as commodities. Would be quite willing to run it and stuff, as long as i could find 1 or 2 experienced or at least sensible people to help me with this (i.e, the Marine Corps needs a command staff) One note before i write up the outline, in no way should this be another Liberty Navy. Cap ships will be kept to the mininum, and Activity in New York will be restricted. Faction Name- Liberty Marine Corps Faction Tag- [LMC] ID- Liberty Navy Divisions of the LMC: Liberty Marine Corps Aerospace Division The LMC Aerospace division is responsible for the the following duties: Escorting LMC Ships Supporting LMC operations Carrying out strike operations (Bombing) LMC Aerospace Pilots are marines who have been trained by a joint Navy and Marine course to fly one of the LMC's small fleet of Fighter and Bomber Craft. The LMC has been supplied with the following craft for this division: Defender Heavy Fighter (Escort, Combat, Patrol) (Warrant Officer or above) Liberator LF (Escort, Recon, Patrol) (Warrant Officer or above) Guardian VHF (Combat) (Lieutenant or Above) Havoc MK 2 Bomber (Strike, Combat) (Captain or Above) (requires a Bomber training course with a navy instructor) Liberty Marine Corps Command Division The Liberty Marine Corps Command Division is responsible for training and co-ordinating the LMC officer Corps that do not fall under the Aerospace Division. The officers under this division are responsible for commanding the marines themselves. The troops they command range from single well trained company's, to entire Divisions of marines. They command their troops from large troopships. The LMC uses the following craft for this division: Rhino Freighter (the rhino freighter carries a platoon of 40 marines(use passengers until marine commods are introduced), with 40 light arms. A platoon is commanded by a Lieutenant of the LMC.) Armoured Transport (carries a full company of 225 marines.(+225 light arms, extra space for 50 military vehicles) a company is commanded by a captain.) Mammoth Transport (carries a division of 1000 marines. (+1000 light arms, 200 military vehicles) a Disision is commanded by a Major.) Prison Liner (Troopship) (Carries a full division, plus extra companies, military vehicles, etc. Commanded by a Colonel) Liberty Marine Corps Fleet This division is the one which has the fewest craft, the fewest officers, but the most firepower. It is comprised of the LMC's rare capital ships. The Fleet can use the following ships, but they must be approved by the Navy, as the Navy supplies the ships to the LMC. Liberty Gunboat (Combat, Escort, Support) (Major or above) Liberty Cruiser (Combat, Bombardement, Heavy Support) (Colonel or above) Liberty Marine Corps High Command The LMC High command will be organised as such 1st Marine Expeditionary Force, under LMC Central Command (Atlantis Class Carrier Quantico) (CINC) 2nd Marine Expeditionary Force, Under LMC (insert theater) Command (Assault Battlecruiser (insert name) (Commander) 3rd Marine Expeditionary Force, Under LMC (insert theater) Command (Assault Battlecruiser (insert name) (Commander) All ships in the Liberty Marine Corps fleet, Aerospace division and Command division will each be assigned to one of the 3 expeditionary forces, and from that point on they will fall under the command of any higher ranking officer in that command. They will also limit most of their operations to the ZOI of that command. The ZOI of each expeditionary Force will be decided by the Liberty Navy, LSF and LMC's Commanders. However, it is expected that the LMC Expeditionary forces will be deployed to the borders of liberty, with the aim of being ready to carry out the LMC's purpose, to defend Liberty, and to be ready to take military action, up to and including full scale invasion, if deemed neccesary by the Liberty High Command and its government. The LMC will not operate in New York with the exception of extreme circumstances (e.g rheinland or nomads invade New York) LMC pilots can also be called upon to escort and carry Liberty Governmental officials, ambassadors and the president. The LMC's Diplomacy would be something like this. Allied (LMC ships, with the exception of High Command, or ships that must stay on post or on assignement as ordered by the command structure, can be called upon by these allies to assist in military operations, and answer calls for help) Liberty Navy LSF LPI Friendly (These are the factions that the LMC fights to defend) Liberty House Corporations Liberty Lawful Factions Neutral (These factions are not a part of liberty, but are on good enough terms with liberty to attain this status) Junkers Zoners Bretonian Military Bretonian Police Bretonian house corporations Bounty Hunters Corporations not affiliated with Rheinland, Criminals or Kusari Tense (These factions are not kill on sight, but they are on the brink of hostilities or war with Liberty) Kusari Military (KOS if violating Liberty Space) Kusari Corporations Rheinland Corporations Hostile (these factions are illegal or at war with liberty) Outcasts Corsairs Liberty Rogues 522nd Phantoms Nomads Das Wilde Red Hessians Xenos Gaians Lane Hackers Rheinland Military SCRA Coalition All criminals. Operations of the LMC: The LMC is not here to patrol Liberty space, that is the navy and the polices job, neither are we here to police for contraband, that is for the police and LSF. The LMC is mostly concerned with maintaining a state of readyness and training, in preperation for full scale war with any house or faction (e.g. Rheinland or Kusari) (Or Gallia in 4.85) (Or large scale criminal groups) We can be called upon to carry out Naval duties, or to support LSF/LN/LPI operations if our troops are need for such tasks, or if the Navy is unable to supply its fighters/bombers/ capship for the needed task. The LMC's main role will be to deploy to Liberty's border, and to secure non House liberty Controlled space in readyness to use them as either a defensive buffer or a springboard for invasion. RP- the LMC, due to its nature, will require much RP. OOC chat will not be accepted unless in private comms with a //. LMC arsenal- Justice Lavablade Vengeance Magma Hammer Flashpoint (for lack of rank 7 liberty guns) Codenames Torpedoes (except nova, the LMC does not condone suicide) All Thrusters (except Nomad) All Shields (except criminal/order/nomad) All Mines all CDs/Countermeasures all armour upgrades all Missiles turrets appropiate to the transport or cap ship (if it looks out of place, or too big, its a no no) (e.g transport turrets on an armoured transport look way to big and do not connect to the ship properly) So, what you all think? Liberty Marine Corps - GhostFace - 11-15-2008 Too me it looks well thought up, but I think that's what the LN is for. Liberty Marine Corps - cal823 - 11-15-2008 The LN is about space superiority. The marines would have limited cap ships (just enough to support its ops) and would mostly be for planetary/station boarding actions, and for fighting abroad. (its a war time faction mostly) also for the usual ambassador/embassy/president guarding stuff then USMC does now. "The United States Marine Corps (USMC) is a branch of the United States armed forces responsible for providing force projection from the sea,[2] using the mobility of the U.S. Navy to rapidly deliver combined-arms task forces." So the LMC would be about projecting troops into stations/planets/ other ships from space, with the support of combined arms (the command division is the main focus, carrying its troops, rping them boarding stuff, getting the bombers and hfs to destroy opposition to these boardings and to carry out bombing runs, using any capships to carry out bombardements, and fighters/hfs/ a small amount of capships/ the LN to defend these operations from space attack and to attain superiority over the area of operations) "The United States Marine Corps serves as an amphibious force-in-readiness. As outlined in 10 U.S.C. 5063, and originally introduced under the National Security Act of 1947, it has three primary areas of responsibility: "The seizure or defense of advanced naval bases and other land operations to support naval campaigns; the development of tactics, technique, and equipment used by amphibious landing forces; and such other duties as the President may direct." The LMC will be used to seize/defend stations/planets (in a sense of ground troops, we dont fight without a ground presence being deployed), practice tactics, and do special duties (e.g marine one, embassy/ambassadorial guard) LMC aerospace division will not be focused on space superiority like the LN, but rather as what in modern times is called "Close Air Support" as in being used instead of an individual way of war, but as support of the army/marines Liberty Marine Corps - Blodo - 11-15-2008 The idea is interesting (especially with the emulation of marine transports and whatnot), but you need some more clearly defined goals otherwise this idea will quickly go down under, considering that you won't be patrolling Liberty space and that's pretty much the only straight forward thing Liberty factions can do at the moment. Here's an idea: how about black ops missions to Rheinland? You could discuss this with the LSF possibly, make it into an event with Rheinland factions? It would be pretty good RP and an awesome prelude to war. Liberty Marine Corps - cal823 - 11-15-2008 Good Idea Blodo. The LMC can work closely with the LSF, and be used for operations into Rheinland, Kusari or even Criminal space. This would be a good prelude for war (Full scale war is what this faction would really need to do really well) Liberty Marine Corps - caylith - 11-15-2008 The idea isn't bad. The thing that bothers me the most is the use of a cruiser or higher. I think a GB would work just fine though. Marines are support for the Navy and would utilize the smaller vessels since they're faster and more maneuverable. If you wanted to go on blackops missions, you'd take something small and fast to get you in and out quick, right? I don't know, I just think Liberty is already too cap heavy. Adding yet another lawful faction could gum up the mix if you promote fast and often. Players are gonna want the GBs and Cruisers. It may be best to allow the leader and only the leader access to it. The cap dilemma...also, what does the LN, LSF and LPI think of this? Liberty Marine Corps - Ash - 11-15-2008 Good idea, but there's not much you can do with orbit based troops in an open space based game. Liberty Marine Corps - Corleonesgwg - 11-15-2008 aaaah another libertians:wacko: guys there are another 3 regular states... and huge space around settled by various fractions such as zoners, corsairs, outcasts and others... jesus get out from Liberty Liberty Marine Corps - TDLdark - 11-15-2008 While the idea is very well thought out and a relatively good idea, I don't see any realistic backing for it. Marines are a ground force. While you state the Navy's job is to patrol Liberty, that's utterly false. The Navy's job is to attack and defend dynamically. In a case of a war, it is the Navy's job, not the Marine's job, to attack. The Navy is the one that carries the marines and drops them. At the present moment, there is little that can be done. Black Op missions would not be taken by marines, though you could establish a elite ground force that would do that. However, that would seem like something more that the LSF would cook up, and there's only one ID per fraction. What I suggest is canning the Navy ID and Tag for a LSF ID and Tag. Changing the Marines into an elite task force type, such as the Seals, Rangers, or the SAS. Ship wise, I would not like to see any caps at all, excluding the battleship, battlecruiser, and Assualt Carrier. This is becuase only those three ships are capable of carrying large squads in addition to their crew. The smaller caps you state would be support would not be needed becuase again, it is the Navy's job to have space combat. Escort ship wise, fighters and bombers would work, except again, this is something the Navy would be doing, but for the sake of gameplay, I don't think it would a big deal. In this case, I would like to see transports. Lots of them. Plus, I don't like that fact you use codies, but then again, oh well. So, in summary, the two problems I have is A: Taking the Navy's job and delegating them to police B: Liberty has no use for ground forces at the moment Liberty Marine Corps - Unseelie - 11-15-2008 A while back, there was a Liberty cruiser that RPed as a troop transport..It would fly right up against Crete, or other such planets (I only ever saw it at Crete) and talk about getting its special forces onto the ground, even under extreme enemy fire. It had wonderful RP, and as such, I can't see why this idea shouldn't go forward. What I do wonder about is why it would be separate from the LN. Certainly the LN should employ troop transports? As for the cap issue, I've often claimed that the Bretonian gunboat carries a crew of 8 as well as 5 marines and a brig for 3...if you dedicated a Liberty gunboat, you could easily fit 7 or 8 marines on each...and a few dozen on a cruiser. Armoured Transports are another vessel that could be claimed to hold a great deal of marines, and they are really rather unappreciated as far as their combat ability. EDit: as TLD Dark says, Liberty doesn't need any ground forces right now...but Bretonia and Kusari, who are at war, and ultimately trying to capture one anther's planets, Do need them. |