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Alliance Star Fleet - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Alliance Star Fleet (/showthread.php?tid=13998) Pages:
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Alliance Star Fleet - (ASF)Destroyer - 11-24-2008 [attachmentid=5405]The ASF, otherwise the Alliance Star Fleet is a lawful organisation fighting piracy and Coalition across Sirius. History When the Coalition Red Army invaded Earth, the Western Alliance defended it and allowed the colony ships to brake through the Coalition Blockade. Time passed and the Alliance Star Fleet grew into a widely-known and essential part of the Alliance. It has expanded out of Sirius sector aswell, leaving the Western Alliance to ensure safety within the Sector and to protect the Houses from exterior threats. Being left without specialised ships and advanced weaponary the ASF uses House ships and weapons. Affilation and ID Actually, I hoped a custom admin-given ASF ID could be made, saying we are allowed to fly House ships. Also, the ID should enable us to KoS any pirates, ask smugglers to drop cargo, and take part in lawful military operations. And the IFF, should be Police or Military. Diplomacy -FRIENDLY All House factions Bounty Hunters Guild -NEUTRAL Trading Factions Zoners IMG GMG Junkers -HOSTILE Pirate Factions Terrorists Nomads Other aliens Coalition Goals and purpose Making Sirius a bit more safer, assisting Houses in defeating piracy and giving pirates a headache. Also if the Coalition ever invades, we're here for you. We will restrict our deployment zone to House systems and Border systems. Ships and Equipment We will keep restricted to House ships and equipment, although our House capitals should be allowed in any other house. Ships: -Civilian -House Ranks and Members Currently we have 8 members(Selami, Solid Zero, Stevefin, Pero, Dominik, Bosnia General, Horizon and myself), 6 regularily playing on Discovery server. I haven't setup the rank list yet though. Major Destroyer, Alliance Star Fleet / Western Alliance Third Armoured Xfire: destr00oyer Xfire clanpage: http://www.xfire.com/clans/asffl/ Alliance Star Fleet - Zelot - 11-24-2008 So basically this is a Sirius wide police force? Alliance Star Fleet - Heartless - 11-24-2008 hmm, do you have a fire-proof suit? If you do, I suggest you put it on now. You need a much more in depth... everything, and I doubt Admins are going to make an ID for you just like that. Also, I think your history is a bit... flimsy? Alliance Star Fleet - stewcool - 11-24-2008 I'm thinking they need to say where the 500 mil was payed to to even post this. Quote:4) To start the process of approval, you need to pay 500 million credits to admins. Note that if your faction will not be approved, you won't be refunded. This means that you need to prepare well before applying. http://discoverygc.com/forums/showthread.php?tid=1746 Alliance Star Fleet - ivr56 - 11-24-2008 Quote:Ships and EquipmentYou cant mix and match house tech. Example Rheinland Bomber with Liberty Vengences or a Bretonian Templar with Disinfectors (Kusari Bretonian War in Taus) And a Liberty Dread for example in Rheinland or vise versa a Rheinland BS in Liberty will most likey get shot at. Same thing if you bring a Bretonian Capital into Kusari. Quote:Affilation and IDNo. Just no. Edit: And what everyone else said. Need more background and history Alliance Star Fleet - Magoo! - 11-24-2008 I am terribly ashamed to say that I'm holding back a giggle right now. I'm sorry... But you need to do ALOT more work than this. Heck, some of my bio posts are longer than this. Alliance Star Fleet - Emon - 11-24-2008 I think if this was a faction dedicated to just getting rid of the coalition, it may have a chance, though I'd defer to the SCRA in light of their better understanding of all things Coalition. The KOS on all pirates is what really kills it for me. That's pretty much asking for a license to shoot anything red on your scanners. Alliance Star Fleet - Nevearo - 11-24-2008 A Mod change for 8 people is unrealistic. There is no way that the population of Manhattan would allow their politicians to let a Kusari Battlecruiser hold station over their planet for any reason, expecially a paramilitary outfit. I doubt Rhineland would allow any person who is flying around in ships from other houses to have access to their technology. Isn't the order already the successor to the Alliance Fleet? Alliance Star Fleet - Fellow Hoodlum - 11-24-2008 You were told in game, that the chance of an ID are next to nothing, and that we do not have 'All Sirius Policing Forces' factions here. This basically is a non-starter. Hoodlum Alliance Star Fleet - bluntpencil2001 - 11-24-2008 A quick copy-paste from your X-Fire page, boys... "Alliance battlefleet ships Research of the missileboat technology lead to development of ASF light gunships. These are devastating against bombers and fighters. From now on, all members should have at least one capital ship(best availible is BHG BC) and one Missileboat(BHG GS is the best). Missileboat is basically a GS loaded only with Missile Turrets." Uh... everyone should have a Bounty Hunter Battlecruiser? |