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Announcement: New Rules are here - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Announcement: New Rules are here (/showthread.php?tid=140170) |
Announcement: New Rules are here - DiscoveryGC Admins - 06-08-2016 Good day everyone - Many of you thought this wouldn't happen, many have been begging for it for some time. Well, we're happy to announce that we've finally finished our discussion about the rules rework, and we're happy to share the result. There are 3 new changes:
Now, I'm sure people will wonder how this will come into effect. These new rules are effective immediately moving forward. That means if you've been sanctioned prior to this, you won't be eligible for the new appeal system. Regarding banned players, this will not apply to you either, and you must wait the full 6 months from your initial ban date to post again. What that means though, is everyone is given a clean slate from here on out. Your actions will prove how clean that slate will remain, as well as how long you remain part of this community. One last thing, any previous green text or precedents may no longer be applicable to this rule set. The green text here still applies. Now, onto how it will look: Thank you all for your attention. RE: Announcement: New Rules are here - Xoria - 06-09-2016 The word role play is actually nowhere in the rules. Replace "RP" with role play throughout. 3.9 should not use a comma. And reword 4.1 to : If a ship is destroyed, that character/ship must not log onto the server for 2 hours, and the player cannot use any of their other ships to reengage those who destroyed him/her for the next 2 hours RE: Announcement: New Rules are here - Connor - 06-09-2016 These new rules seem seriously vague. These punishments also seem far far to harsh and ridiculous. RE: Announcement: New Rules are here - Cælumaresh - 06-09-2016 4.1 If you die, that character/ship does not re-log for 2 hours and the player on any of their ships cannot reengage for 2 hours If anything this one would possible just keep the server emptier then it is rather then promoting activity RE: Announcement: New Rules are here - Jeremy Hunter - 06-09-2016 Why can you not log the character at all now? Not everyone has multiple ships, plus if if my trader dies...I can't trade even on a different route? Not everyone has multiple traders with multiple routes, so this one seems...way to severe for dying. I'm curious to the reasoning behind this one. RE: Announcement: New Rules are here - Karst - 06-09-2016 So instead of giving desperately-needed clarification in the actual rules thread, it's distributed over a billion comments on what's likely to become a thread with dozens with pages? And an extra begging appeal subforum instead of linking the appeal to the sanction directly? Fixed punishments for infractions, regardless of context? Who thought this was a good idea, seriously? The idiom is "if it ain't broke, don't fix it", not "if it ain't broke, break it". RE: Announcement: New Rules are here - Exploration - 06-09-2016 (06-09-2016, 01:47 AM)Jeremy Hunter Wrote: Why can you not log the character at all now? Not everyone has multiple ships, plus if if my trader dies...I can't trade even on a different route? Not everyone has multiple traders with multiple routes, so this one seems...way to severe for dying. I am too. Especially in the instance say some important RP interaction is going on, this makes it quite easy for someone to gate-crash it. Thus unable to log the character, chances are i have nothing better to do at the time and log off completely. Doesn't really seem to be a way of keeping my interest in playing the game if suddenly i can't continue the RP i was involved with for a whole two hours. - Leave 4.1 alone and i'd probably be fine with the new get-up regarding rules. RE: Announcement: New Rules are here - Shizune - 06-09-2016 Vendetta talked me out, were good RE: Announcement: New Rules are here - Clavius - 06-09-2016 Since a lot of people here dislike the new rules, IMO there should be a thread where people can propose how to make the existing rules better, so we can avoid the unecessary drama. RE: Announcement: New Rules are here - Vendetta - 06-09-2016 (06-09-2016, 01:58 AM)Shizune Wrote:(06-09-2016, 01:47 AM)Jeremy Hunter Wrote: Why can you not log the character at all now? Not everyone has multiple ships, plus if if my trader dies...I can't trade even on a different route? Not everyone has multiple traders with multiple routes, so this one seems...way to severe for dying. The punishments are honestly necessary to prevent people from constantly tracking down and abusing loopholes. This is essentially a daycare, because there's people screaming and whining and fighting over every little thing, and kicking their feet in the ground and refusing to budge like a stubborn toddler. It's time to count to three. Can't say I'm in favor of it, but it isn't unwarranted. As for the new rules, they're waaaay to vague and honestly should've increased in size instead of become overly simplified. Bring back the specifics, and add to them, don't just clear it out and make more work for yourselves to individually specify things that could've just been one or two lines added to the existing format/rules. |