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Mod Question: How to properly create custom sound files? - Printable Version

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+--- Thread: Mod Question: How to properly create custom sound files? (/showthread.php?tid=141417)



Mod Question: How to properly create custom sound files? - nOmnomnOm - 07-24-2016

Hello.

The short story is that I have made a sound for the game but I would like to know what type of file it is so that I can properly use it for Freelancer to work.

Hint: It is the same type of file used for the LPI siren ^.^

If anyone knows what type of file and what the specifics of it are then please let me know. Thanks.


RE: Mod Question: How to properly create custom sound files? - Hannibal - 07-24-2016

anything Waveform Audio File Format(.wav) will do


RE: Mod Question: How to properly create custom sound files? - nOmnomnOm - 07-24-2016

16 bit or 32 bit? I heard the game really weird with the type of formatting you need to do so I am just wondering what the specifics are?


RE: Mod Question: How to properly create custom sound files? - Hannibal - 07-24-2016

(07-24-2016, 01:33 PM)nOmnomnOm Wrote: 16 bit or 32 bit? I heard the game really weird with the type of formatting you need to do so I am just wondering what the specifics are?

just export it as what was recorded at(especially don't upscale..never) its not gonna matter the space too much

besides...i think the average user have a sound system at 24bits


RE: Mod Question: How to properly create custom sound files? - nOmnomnOm - 07-24-2016

I guess I have it all covered, then lol.
thank you!


RE: Mod Question: How to properly create custom sound files? - NoMe - 07-24-2016

in passed; i have asked myself, how is it possible to have the access in the different bars? by teamspeak?

it's surely not easy to creat it, imagine the rogues bar music or the OC music, rheinlander music, no there is not ))))