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BS Missiles - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: BS Missiles (/showthread.php?tid=144239) |
BS Missiles - Titan* - 10-14-2016 So current battleship missiles useless and underpowered thats why i created this thread Current battleship missiles very bad against anything However it is hard to deflect them with flaks Bs missiles only good against vanilla capital ships but you have to fire 4 missiles at the same time and must hit the batteship before shields reloaded(yes you cant do any damage to hull because shields going up before missiles hit the target) 4 bs missile can do 1.8 to 2.1m damage to vanilla capital ship(you have to hit engines) 2m damage is fine however it only happens to vanilla caps Discovery capital ships takes max 900k damage from 4 bs missile because they dont have collisiongroup. Also large discovery caps dont take any damage from missiles because explosion radius doesnt reaching to center of the ship So my suggestion is; Remove all Battleship Missiles Add new Anti Shield Battleship Missile that also doesnt need house versions like current bs missiles So Anti shield bs missile will damage any capital ship Because shields takes full damage from missiles doesnt matter if its vanilla or disco capital Anti shield missile should deshield any ship with single hit because it is possible to deflect it with flaks or use CMs,CDs Antishield missile shouldnt have ammo limit I think missile stats should be like; Hull Damage: 52.000 Shield Damage: 525.000 Energy Reg.: 2.500.000 Range: 5.000 This missile should move faster than current bs missile but average tracking becuase it is cdable,cmable and destroyable with flaks Why it does 52k damage to hull? Because it should disable some of your equipments (like cruiser thrusters) it is an EMP missile. Also new weapon idea; AOE(area of effect) EMP Missile This missile have huge explosion radius and can deshield multiple ships It will be deflectable by flaks and cdable If it hits something even cms, it will explode and deshield any ship within 1000m However this missile shouldnt deshield battleships with single hit I can make explosion effects for these weapons i actually have explosion effect for Antishield Bs Missile Sooo what you guys think? RE: BS Missiles - Titan* - 10-16-2016 Bump because its important RE: BS Missiles - TheShooter36 - 10-16-2016 sounds good to me RE: BS Missiles - Epo - 10-16-2016 Well, I'm for making missiles somewhat more useful. |