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Feedback on this event. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Server Events (https://discoverygc.com/forums/forumdisplay.php?fid=411) +---- Forum: Community (https://discoverygc.com/forums/forumdisplay.php?fid=28) +---- Thread: Feedback on this event. (/showthread.php?tid=150589) Pages:
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Feedback on this event. - Enkidu - 05-27-2017 So we spend 4 hours of excellent gameplay and teamwork trying to neuter one carrier. One person swoops in and takes all the data, then when data is finally divided sudden NPC kills everyone and data despawns. Lots of effort to get cheated out of any payoff. Hmph. I can see why IRG just swoops around and exploitatively nabs all the base data without doing any PvE whatsoever. RE: Feedback on this event. - diamond1 - 05-27-2017 The issue with the base runners is deffinantly a problem, As i was watching the fight, many of the ships were not paying attention to the fight so the death is their fault. The teamwork was well co-ordinated yes, but almost everyone was going after the loot, i think the loot should scatter within a 7k radius from eachother so the loot isn't all clustered together. That's what happends when you have large groups. Always some kind of risk involved in uncharted systems. but i feel your sympathy, i'd get angry too if i lost my hard work, as have done plenty before with allies taking them. RE: Feedback on this event. - Sombs - 05-27-2017 The ships aren't a problem, though. There are enough and they drop enough loot. The only problem is the PoB-racers. (05-27-2017, 11:53 AM)Sombra Hookier Wrote: JM| too. You can just put a cloak on your ship, dock with the PoB, loot what you can and then wait for the event to be over. With the loot on the PoBs and not on the boss NPCs, people can just use cloaks or spam snubs to get the stuff. RE: Feedback on this event. - diamond1 - 05-27-2017 (05-27-2017, 12:06 PM)Sombra Hookier Wrote: The ships aren't a problem, though. There are enough and they drop enough loot. The only problem is the PoB-racers. Option one would be nice, but then we'd circle back to the problem of players clustering to get the loot. What if, some of the loot HAS to be carried by a transporter? ( 2-4k cargo space it takes up ) RE: Feedback on this event. - Sombs - 05-27-2017 4. Place cultist cruise/cloak disruptor platforms around the PoBs. Place something static but hostile to them in their range, so they constantly both disrupt cloaks and cruise. RE: Feedback on this event. - diamond1 - 05-27-2017 (05-27-2017, 12:10 PM)Sombra Hookier Wrote: 4. Place cultist cruise/cloak disruptor platforms around the PoBs. Place something static but hostile to them in their range, so they constantly both disrupt cloaks and cruise. I remember hearing of cloak & cruise inhibitors which persistently fires a pulse making it impossible for them to do much in the area, perhaps these could be given a test drive in it? RE: Feedback on this event. - Kauket - 05-27-2017 I think people literally forget the line where it says you can kill non-allied ID's there... Zoners aren't anyone's allies. Murder them and show your authority. ![]() If there are looters, you can CD them and kill them. They're transports, they're screwed. Taking a cloak disruptor yourself could be resourceful. RE: Feedback on this event. - Kaputski - 05-27-2017 (05-27-2017, 12:10 PM)Sombra Hookier Wrote: 4. Place cultist cruise/cloak disruptor platforms around the PoBs. Place something static but hostile to them in their range, so they constantly both disrupt cloaks and cruise.
Good idea. I like it.
RE: Feedback on this event. - Sombs - 05-27-2017 You can't kill what cloaked and docked and logged off. RE: Feedback on this event. - Kauket - 05-27-2017 (05-27-2017, 02:09 PM)Sombra Hookier Wrote: You can't kill what cloaked and docked and logged off. I would say raise the shields of the pob but it has none. |