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[Dev Notice] Asset Freeze - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: [Dev Notice] Asset Freeze (/showthread.php?tid=151762) |
[Dev Notice] Asset Freeze - Durandal - 07-11-2017 Effective Sunday, July 16th, all model and effects submissions are closed until September 30th. The purpose of this freeze is for the art team to tackle the absolutely enormous backlog of ships and effects that we are currently up to our knees in. A large reason for the current backlog taking so long to complete is a number of technical and aesthetic issues with models received from members outside of the development team. During this asset freeze, a clear and concise set of guidelines for model submission will be created, hopefully resulting in less frustration for both parties involved. In the mean time, just to show things are moving and this isn't a "Justin is lazy" post, here's some proof that we've been chipping away at the boulder. Click to enlarge. RE: [Dev Notice] Asset Freeze - Apollon - 07-11-2017 Oh. The Hubship, finally. Noted and thank you. RE: [Dev Notice] Asset Freeze - Epo - 07-11-2017 Durandal Wrote:"Justin is lazy" I'm looking forward to see the CR thing finished. PS: Durandal Wrote:"Justin is lazy" RE: [Dev Notice] Asset Freeze - Thunderer - 07-11-2017 Justin is lazy. ![]() And this ship is broken. RE: [Dev Notice] Asset Freeze - James Greed - 07-11-2017 I want all those in my hangar. Even if I won't use them, as I don't play nearly enough. |