![]() |
|
Support cruisers - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: Support cruisers (/showthread.php?tid=153726) Pages:
1
2
|
Support cruisers - Epo - 09-18-2017 - With half of the regular cruiser aggressive weaponry - With some healing zapper (like repair ship gun) mountable on heavy slot Out of curiosity, what is the slowest possible refire rate for a weapon? Would it be possible to make a gun fire once per minute or so? RE: Support cruisers - SnakThree - 09-18-2017 Flood. RE: Support cruisers - Epo - 09-18-2017 Don't flood in my flood. It's a serious proposal :v RE: Support cruisers - Stolt. - 09-18-2017 Check out the repair ship, I think it has 5000 slots for batts/botts or something specifically for this purpose. Usually no one logs it because its only useful in fleet battles but its also the first thing that gets targeted. RE: Support cruisers - Thyrzul - 09-18-2017 (09-18-2017, 05:49 PM)Stolt. Wrote: Check out the repair ship, I think it has 5000 slots for batts/botts or something specifically for this purpose. You're old. It doesn't. It has repair guns instead.
RE: Support cruisers - Epo - 09-18-2017 Wasn't bot trading disabled? Thyr happened. RE: Support cruisers - Laz - 09-18-2017 (09-18-2017, 05:29 PM)Epo Wrote: Out of curiosity, what is the slowest possible refire rate for a weapon? Would it be possible to make a gun fire once per minute or so? A refire rate of 0.0166666667 would give you that result I think. RE: Support cruisers - Titan* - 09-18-2017 best idea ever RE: Support cruisers - Kauket - 09-18-2017 (09-18-2017, 06:38 PM)Laz Wrote:(09-18-2017, 05:29 PM)Epo Wrote: Out of curiosity, what is the slowest possible refire rate for a weapon? Would it be possible to make a gun fire once per minute or so? 0.0166666666666667* RE: Support cruisers - Sand-Viper - 09-18-2017 At a 1/minute refire, would such a weapon require significant energy, or would the reasoning be that the weapon over-heats? Attempting to fire a healing-chunk laser and not having the required energy would be quite detrimental, indeed. I like the idea, just mind your yellow bar to avoid missed cooldowns! |