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APM Project #86D: "Praesidium" - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: APM Project #86D: "Praesidium" (/showthread.php?tid=168512) |
APM Project #86D: "Praesidium" - Kiny0 - 03-09-2019 APM-Project #86D: "Praesidium" • OBJECTIVE: Construction of the docking bays, living areas, internal systems and internal comms for Project #86: "Apex Predator". • ASSIGNED APM PERSONNEL: Gregory Collins • AUDIT: Director J.Hammond • STATUS: IN PROGRESS Brief The Apex Predator project advances well. The ship design, frame and armor is well underway and nears completion. The rest of the ship construction has been splitted up into several smaller projects as this one. This particular project focuses on the docking bays, living quarters and internal systems of the ship. Outline: "DIVIDE VT IMPERES", the philosophy of dividing something seemingly uncontrollable into many small powerless parts. We will be applying this way of thinking for this particular project, as it encompasses a lot of subsystems. The design of the mainframe, docking bays and living quarters will be the 3 major parts we will be working on. Secondary systems and comms are on the specification as well but are, as stated, secondary. Standing orders
We advise shippers not to begin shipment as of now, as numbers are subject to change in accordance to the needs of other parts of Praesidium. ![]() RE: APM Project #86D: "Praesidium" - Kiny0 - 10-29-2019 Mainframe: Under way ![]() The mainframe is the artificial brain of the vessel. It must be capable to compute many tasks at the same time to remain efficient and offer full assistance in and outside combat situations, be it targeting assistance, heavy ordnance course calculations, or even slingshot manoeuvres around a celestial body. By nature, it must be able to achieve many different tasks, and require different computing cores, each specialized in a certain type of task.
![]() ![]() ![]() ![]() ![]() ![]() RE: APM Project #86D: "Praesidium" - Kiny0 - 10-29-2019 Docking Bays: Under way ![]() ![]() ![]() The docking bay plays an important role in any large scale battle, as this is where snub crafts dock and undock during the battle. These rooms must include facilities required to repair, refuel, and restock the lighter crafts during the heat of a battle. This is why we will require quite a large quantity of Industrial and Robotic Hardware, approximately 10000 of each. We will be relying on the trusty Rheinland designs, that are manufactured on Planet Holstein and on the Wuppertal Refinery.
Now, any docking bay is quite an obvious weak spot in any ship design. Despite the great engineers here at APM, the docking bay the Apex Predator is no exception. To prevent any boarding party, neutron radiation emitters will be installed inside each deck, and will activate if any unwanted ship tries to board through there. These emitters are, to put it simply, pipes that run through the frame of the ship from the 2 Mako reactors to collect their natural emission of radiation and redirect them to the docking bays. As we do not want the whole ship to be irradiated from the docks, it will be necessary to protect the walls of each deck with a special coating that blocks radiation. The radiation from the reactors is exclusively neutron-based, and this is a good thing because neutron radiation bears no electrical charge (hence the name). This means that it easily penetrates targets, even shielded ones, unless it uses a positron-based shielding technology. But even then, it will still be lethal to anyone on board. That also means that we cannot contain the radiation by shielding the walls of the deck. ![]() ![]() If my calculations are correct, we will need about 5000 units of both materials to cover every deck. ![]() |