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Nomad Cannons/Blasters in 4.85 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Nomad Cannons/Blasters in 4.85 (/showthread.php?tid=17368) |
Nomad Cannons/Blasters in 4.85 - Tic - 03-07-2009 Concerning this: ' Wrote:4) Nomad Blasters, Cannons and Turrets of all types are now for the use of Order, Keeper, Nomad and Wild pilots only. All other pilots must remove theirs in a reasonable span of time or be subject to equipment rules and possible sanction. May i just ask why are the Bounty Hunter Guild Core IDd ships not allowed to use them, since their entire roleplay is war with the Order to get access to Nomad technology. Imho BHGC IDd players should also be allowed to use them. Opinions? Nomad Cannons/Blasters in 4.85 - jammi - 03-07-2009 If the mod release is delayed because of this, I'm gonna kill you Tic!:P Nomad Cannons/Blasters in 4.85 - Tenacity - 03-07-2009 The BHG is fighting a war to get this technology from the order, yes... but they havent exactly won that war yet, and thus havent gotten ahold of the tech yet. Nomad Cannons/Blasters in 4.85 - mjolnir - 03-07-2009 As tenacity said I guess... when you win the war you get it?:P Nomad Cannons/Blasters in 4.85 - Heartless - 03-07-2009 fighting to get it... who says you'll win?:D Besides, in rp it takes like, scientists and engineers to modify an alien weapon to make it work on a human ship. For us, DBoy wrote up a short rp on how the Order can use "human modified" Nomad weapons. Bounty Hunters just fight, I don't think they have near the expirience of the Order in managing and using Nomad or Alien tech. Nomad Cannons/Blasters in 4.85 - Tomtomrawr - 03-07-2009 Get Codenames... More expensive but work, although Nomad blasters are very good considering there 4.00 refire rate, a personal favourite of mine. Nomad Cannons/Blasters in 4.85 - Jinx - 03-07-2009 pfft, who needs purple guns anyway - the BHG has new and shiny BLUE guns! - unfortunately, the order has a whole new fleet of ships now - but what the order does not know..... all the ships are build like modern cars.... they break down after 2 years automaticly, so they need to buy new ones. but seriously - there is not really a difference in efficiency of guns ( buckshot vs. public nomad guns ) - and for that.... and if RPed .... i m fairly sure that the "special RP section" is still open . Nomad Cannons/Blasters in 4.85 - hribek - 03-07-2009 It gives you a reason to do an event with the Order and try to get some of those pewpewthingies. And following special RP requests after that. But well, I'm not sure if those guns will be worth it. Tic, mate, you should first check what everything else is like before everyone points at you as alien-tech-user. You might get discriminated for using them:) Nomad Cannons/Blasters in 4.85 - skoko - 03-07-2009 Just a quick suggestion to Order : I know you all will carry that guns, as you should, and its about time you do.. BUT limit it somehow dunno 2-3 per ship so you use Order guns as well which may i say are fantastic! Nomad Cannons/Blasters in 4.85 - Tic - 03-07-2009 ' Wrote:But well, I'm not sure if those guns will be worth it. Tic, mate, you should first check what everything else is like before everyone points at you as alien-tech-user. You might get discriminated for using them:) I have two Nomad guns on over 60 chars.. Besides, during the years lasting war, wouldn't it be possible for the BHGC to get their hands on Nomad weaponry? |