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Base Construction Platform - IFF and 250M requirement - Printable Version

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Base Construction Platform - IFF and 250M requirement - SnakThree - 01-11-2020

I want to propose the following changes to how POBs are constructed:
1. Add IFF requirement on Base Construction Platform before deploying POB in order to prevent IFF-less stations.
2. Remove POB commodity requirements.
2. Add 250M fee deducted during /deploy

Reasons:
1. Building bases with no IFF has led to numerous cases of rather unkind approach from both sides. And even cases where admins have forgot to check if POB has IFF and still gave Core 2 blueprints.
2. It's a drag to collect them.
3. Money sink and slight POB spam prevention

Discuss please.


RE: Base Construction Platform - IFF and 250M requirement - Vitoniz30 - 01-11-2020

In case of success I have no choise but abandon derelict event Confused


RE: Base Construction Platform - IFF and 250M requirement - Groshyr - 01-11-2020

I agree with 1st and 3rd but not with 2nd. Commodities are required to make a visibility of activity and pob live as it is player's installation, not npc one


RE: Base Construction Platform - IFF and 250M requirement - SnakThree - 01-11-2020

(01-11-2020, 10:42 AM)Groshyr Wrote: I agree with 1st and 3rd but not with 2nd. Commodities are required to make a visibility of activity and pob live as it is player's installation, not npc one

It's about those starting commodities that must be on bass construction platform. FOW and other stuff would remain


RE: Base Construction Platform - IFF and 250M requirement - Skorak - 01-11-2020

@Vitoniz30 Are the GMs not making any Derelicts?

@SnakThree the preparation for this system is in, somewhat.

There is a commodity called "Base Core Module" which could be changed in price.

I had put it for admin discussion back then. So the person would buy that module and deploy. That way no commands would have to be changed.

Editing a config is easier than having someone adjust the plugin. But this doesn't change the IFF issue.


RE: Base Construction Platform - IFF and 250M requirement - Groshyr - 01-11-2020

(01-11-2020, 10:45 AM)SnakThree Wrote:
(01-11-2020, 10:42 AM)Groshyr Wrote: I agree with 1st and 3rd but not with 2nd. Commodities are required to make a visibility of activity and pob live as it is player's installation, not npc one

It's about those starting commodities that must be on bass construction platform. FOW and other stuff would remain

Ah. Now I understand. Then I agree with 2nd too


RE: Base Construction Platform - IFF and 250M requirement - Groshyr - 01-11-2020

@Skorak https://discoverygc.com/forums/showthread.php?tid=175286


RE: Base Construction Platform - IFF and 250M requirement - Vitoniz30 - 01-11-2020

(01-11-2020, 10:45 AM)Skorak Wrote: @Vitoniz30 Are the GMs not making a
Last update was more than 4 months ago, but I was in the army in that moment and can't say more precisely.


RE: Base Construction Platform - IFF and 250M requirement - Alestone - 01-11-2020

While I understand your desire to preclude a certain class of problems, I also think that requiring a quarter billion to start a POB is going to increase the general toxicity when it is blown away by a group of people that have repeatedly proven that they enjoy salt mining.


RE: Base Construction Platform - IFF and 250M requirement - Skorak - 01-11-2020

Not really if you remove the quarter billion cost for upgrading to core 3. Then there's no cost increase.
But then the core 1 should probably enjoy the same protections as other cores. And that's where it can become annoying.