![]() |
|
Dumb stuff harms the game - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Dumb stuff harms the game (/showthread.php?tid=180202) |
Dumb stuff harms the game - Sniper - 05-29-2020 Goldgeist has been in the game as a POB for 2 1/2 years. Its a feature of the game, and a place where a lot of RP has been generated and still does. It is appreciated and benefits many, many players. Just flew a load of supplies and it came under attack by an indie enclave, BS of course.... on the quiet side of server time when no-one can offer a defense. This is out of the way, has NO military benefit, is used by many, and I mean many players and is of great benefit to the players on the server as I mentioned. I am one and my discussions with others highlight the same. It is a great benefit to the game. The overall benefits it provides far and away outweigh the need for a small tiny myopic group of players who cannot see the full picture and the unnecessary negativity generated by a piss-poor decision to take it out with piss-poor RP. There has, as far as I can tell, no attempt by the Enclave to RP anything else but its destruction. No willingness to RP a solution, nothing but a childish desire to get giggles from its destruction. What do they gain for the community by destroying something that is really REALLY appreciated? Disappointed pissed off players, anger, and more drama that causes more toxicity and more unwillingness to continue playing discovery. 2 + 1/2 years of player's commitments to build, maintain, and RP. Gets destroyed - no more commitment to play, no more RP, far less interaction, losing more players. Dumb stuff RE: Dumb stuff harms the game - darkwind - 05-29-2020 Indeed. We already offered at least some temporal solution to the problem. Hopefully, it would be considered. Code: - Registered bases within house space sovereign and controlled territory could be sieged only by lawfuls from that territory.Unless some other solution at dev level is implemented. Not sure how to make an equal rule to unlawful player bases? As a choice Code: - Unlawful player bases can be sieged only by other unlawful if they are placed within 15k distance from unlawful NPC base and aren't blocking any trade routeRE: Dumb stuff harms the game - Lord Helmchen - 05-29-2020 man thats hard we build a base right now and even trough we hired somone to build it for us we make the FOW suplys and such so i understand you ok the Enclave wants to wreck the Bretonian Gold Industy ok legitime taktic i would probaly do the same but to destroy POBs in an entire system is hard as i saw it on the forum i thought it was a excuse to get rid of some abandond one but i must say it also fits the enclave they are the Murders of Leeds so i am on your side but i kind of understand the enclave but with a POB that is know as RP hotspot as you said it would be nice to at least send a PM or so RE: Dumb stuff harms the game - Nika - 05-29-2020 Neither of those make any actual sense. What the focus should be on is actually fixing the plugin that's acting up in 90% cases during the siege. PoBs are still in need of more thorough rework, way beyond simply altering their HP and regeneration rates, for this is not the essential problem with them. Introducing stupid rules that make little sense won't help the case either. RE: Dumb stuff harms the game - Vitoniz30 - 05-29-2020 As a part of gameplay, base siege is a normal thing on the server, but usually ends with a pointless and nonsense drama. You see, how Core 2/3 dies, but now imagine when core 5 PoB dies and people's reaction. Normal thing is the gathering counterparty and push back aggressors. That's how sieges are supposed to work - they attack, you protect, you counterattack. That would be more appreciate policy. From the other side, I understand, PoB requires a lot of work to maintain it, so negative reaction is obvious. Would be okay to rework PoB with less resources dependence and compensate it with monetary donation. Or less resources, but expensive price for them. P.S. I am not Enclave member and don't have an indie character. RE: Dumb stuff harms the game - Lord Helmchen - 05-29-2020 also it would take the whole Exitement if you build something that you can lose it makes you more dedicate to it i would simply limit the Maximum Sieges for POB in a system so that not all lose.everything at the same time and a defense could be organized RE: Dumb stuff harms the game - Monsieur Baguette - 05-29-2020 POBs are means to gameplay. If the Enclave plays a big bad baddy that almost nobody wants to ally with, then their gameplay with POB destruction fits well their RP agenda. You do not need much RP to destroy something that belongs and/or benefits your direct enemy if not nemesis. If the owners can't defend the base either by themselves or rally the support diplomatically, then it is not so important to the players after all. Profits are always linked to high risk. If you want to play a tamagochi-style peaceful POB - go to some remote corner where nobody would care. Having a POB in a centre of mining activity where a few major parties clash is certainly not a place for pacifist approach. On a side note, I would also like to point out that RP viewed by you as "dumb" is not viewed as such by others. Likewise, the RP contribution of Goldgeist and attempts to peacefully reason it not to be destroyed without actually making efforts to propose anything of value to the attackers can equally be labelled no less "dumb". Code: - Lawful registered bases within house space sovereign and controlled territory should be sieged only by lawfuls from that territory.Code: - Unlawful player bases can be sieged only by other unlawful if they are placed within 15k distance from unlawful NPC base and aren't blocking any trade routeThese two rules will make POB-tamagochi even more cancerous then they are now. If there is an opportunity to build POB, there must be an opportunity to remove it. Limiting the destruction of a POB to local lawfuls will eliminate the possibility of a siege by, say, other House military, making wars even more bland than they are already as the NPC assets are static and it takes time for the devs to write a story and implement it in game for an NPC base siege. RE: Dumb stuff harms the game - darkwind - 05-29-2020 The enclave agent above has been sighted. Pointed finger at Monsieur Baguette (05-29-2020, 06:47 AM)Vitoniz30 Wrote: As a part of gameplay, base siege is a normal thing on the server, but usually ends with a pointless and nonsense drama. You see, how Core 2/3 dies, but now imagine when core 5 PoB dies and people's reaction. Normal thing is the gathering counterparty and push back aggressors. That's how sieges are supposed to work - they attack, you protect, you counterattack. That would be more appreciate policy. Having time waste replaced with money waste is an acceptable alternative. It's actually easy to implement. Bring back 'Credit card for 1'000'000 credits amount' and replace configs to accept them as building commodity for PoBs constructions. That's it. Not really hard changes to implement. Same things for repairs. Let the base consume credits cards in the required amount. RE: Dumb stuff harms the game - Sniper - 05-29-2020 I PM'd Paddy, who is the new owner/caretaker to see if there was any forewarning. Apparently not. Just a general decision on forums, to destroy everything, and Goldgeist is one of a number mentioned. She didn't know about the declaration at all until someone rang her. I notice she has initiated some great RP on forums, good on her, and I hope those in Enclave do RP a response. RE: Dumb stuff harms the game - Shinju - 05-29-2020 I really would love to see the RP done around Goldgeist if we exclude RP about "building". The only advantage I can see is storage of Gold ore which ironically prevents further interactions, you know doing stuff like miners mining for traders instead of support for silent trading. PoBs have to be taken care of, however also it generates money and I cannot see any reason why PoBs should be excluded from interactions/sieges just because somebody spent some time supplying it. That's the risk, you knew it could be sieged when you built that base. And btw destruction of something that generates money and supports economy of Bretonia doesn't seem to be a piss poor RP coming from somebody who wants to destroy Bretonia. Assemble some defences, get in touch with BAF|, because siege will make a lot more of player interactions in a week than it had in last two years. |