![]() |
OnLive - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +---- Forum: Software & Hardware (https://discoverygc.com/forums/forumdisplay.php?fid=17) +---- Thread: OnLive (/showthread.php?tid=18473) Pages:
1
2
|
OnLive - Fletcher - 03-27-2009 http://www.onlive.com/index.html http://kotaku.com/5181300/onlive-makes-pc-...ysis-on-your-tv Apparently there is a company out there that has figured out a possibly revolutionary way of how we game. Streaming. Yes, streaming. All you need is money and a broadband connection with a PC or Mac I think. This system lets you stream full games onto your PC, all the processing is handled server side. No high power needed, no mega video card, no mega processor or RAM. Just a decent broadband speed. What happens is you buy a micro-computer that is the size of your hand, hook it up and your away. Its essentially just a video decoder with a mini-modem I think. I am very skeptical about this technology, but I am very hopeful. If this works, and apparently many big video game companies do, this could very well spell a new era in gaming. It could save us a crap load of money, since we no longer need to upgrade. But I see many downsides if it is successful. Intel and AMD business usually needs gamers for its markets. Video game stores may feel the competition since there would be fewer game and console sales. The Internet in itself could need a bandwidth shakeup for the new demand. I want this to work, but I'm pretty skeptical, lag-less gaming? Apparently they've tested it within the USA and on average made it so efficient its near 1 ms ping. That's pretty bad-ass tell you the truth if it is legit. Here is the quoted article from the second link above: http://kotaku.com Wrote:You may never buy a new video card ever again. Actually, the only PC gaming hardware you might ever need will cost you less than a Wii, should OnLive's potential live up to its promise. Please work!! And be available abroad!!! OnLive - Jamez - 03-27-2009 http://discoverygc.com/forums/index.php?sh...3&hl=onlive My opinions have been said by others in that thread already, the latency will be a huge problem. Since YouTube vids can take a while to buffer sometimes, imagine what a fullscreen high-res stream would be like? Headshots? No, you're buffering for the next few minutes. OnLive - Fletcher - 03-27-2009 ' Wrote:http://discoverygc.com/forums/index.php?sh...3&hl=onliveApparently they've patented and patent pending a new compression method to sort of solve this. Still a 1.5Mbps requirement no matter what. OnLive - JakeSG - 03-27-2009 Bandwidth whorage + Huge costs are going to limit its use incredibly. OnLive - Magoo! - 03-28-2009 It'll work. Being the new guys on the block, they can't afford it not to. Besides people, why the deuce is everybody always so skeptical? Every time, EVERY time I think positively about something, it works out fine. Perhaps others should try it as well. OnLive - Blodo - 03-29-2009 One thing for sure, this is a sure fire way to kill piracy. Aside from that, the internet connections we use generally aren't nearly as spacious and infallible as to allow us gaming like that I'd say... unless of course you give an arm and a leg for one. I have a "guaranteed" 10 mbit connection that hardly ever reaches its max capacity. Not to mention what they will try to do with this new technology is to scrape more and more money off the customers. Because then you don't "buy" the game, you rent it. And as always with things you rent, the price depends on how long you plan to rent it. One of the major reasons I never got into MMORPGs is because I dislike the concept of being forced to pay other fees in addition to the purchase one to be able to keep gaming, and I need to worry about my subscription after I drop the game for a prolonged period of time. And with this kind of server-centralised gaming, they will be going through games very fast likely... so I'll rather stick to old fashioned gaming. I prefer having something on a CD anyways. OnLive - Thexare - 03-29-2009 What Blodo said. If I'm going to pay for a game, I'm going to own the game. I'm not going to do anything that relies on a server staying up forever. I still play Super Mario World on my SNES - it's been over fifteen years since that came out. Would the servers for these games stay up that long? Incredibly unlikely. OnLive - Camtheman Of Freelancer4Ever - 03-29-2009 This is all great and all, but what if you just want to play normally, will that be phased out? I have a high-end custom computer, its not a brand name... So...:( OnLive - Black_Neo - 04-08-2009 if this company works out I hope I dont have to pay a lot a month to play this then again it has more bigger issues than just latency OnLive - JakeSG - 04-10-2009 Well, unless the Australian ISP's work out some kind of deal, I don't see it being much use. We'll cut through our caps ridiculously fast, I imagine. |