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Tripoli - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Tripoli (/showthread.php?tid=19006) |
Tripoli - jammi - 04-08-2009 I was just browsing through all the infocards in Gamma yesterday when I noticed this: ![]() I don't see it. Here's a picture of the station itself: ![]() Am I missing something highly obvious, or is something a little bit wrong here? Tripoli - Benjamin - 04-08-2009 Man's got a point. Tripoli - jammi - 04-08-2009 Good... I'm not as insane as I thought I was... Tripoli - Klaw117 - 04-08-2009 That's funny, I could have sworn I saw dry docks on them a while ago...maybe I'm hallucinating. Tripoli - Lucend - 04-08-2009 Tripoli has a proud tradition of being the only capship docks without those drydock things you mentioned. Tripoli - El Nino - 04-08-2009 Hehe nice... perhaps we should move cap ships to Skiros... and edit the infocard. Tripoli - Hawkwings - 04-09-2009 Oh hey, that's the infocard I wrote! Though I dont remember butchering the end of it like that... Anyways, I wrote that with the understanding that capital ships were constructed at Tripoli. I see two solutions here. 1: swap shiplists for Skiros and Tripoli. This makes the most sense. 2: add cage-style drydocks to Tripoli, and remove them from Skiros. This makes less sense. I'd advocate #1, and slightly reqriting the infocard to something like "Though other Corsair shipyards produce awe-inspiring heavy capital ships and draw increasing attention, the heart and soul of the Corsair shipbuilding industry still remains at Tripoli, crafting the iconic Corsair fighters that have served faithfully for so long." |