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Dynamic Missions Plug (Start mission without player intervention) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod FLHook Projects (https://discoverygc.com/forums/forumdisplay.php?fid=266) +----- Thread: Dynamic Missions Plug (Start mission without player intervention) (/showthread.php?tid=192279) |
Dynamic Missions Plug (Start mission without player intervention) - He||oween - 04-26-2022 Tried to send Code: startmission Once you get connected = server crash Maybe event catcher is needed - when 1st player connected then only to start mission? RE: Dynamic Missions Plug (Start mission without player intervention) - He||oween - 05-26-2022 Code: msgu startmission ![]() |