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Weaponry Advice on taking on high NPC jobs? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Weaponry Advice on taking on high NPC jobs? (/showthread.php?tid=202774) |
Weaponry Advice on taking on high NPC jobs? - The Unknown Writer - 04-23-2024 Been ever so interested on flying jobs and taking on gunboats/gunships since I've been flying in Discovery. Perhaps higher ships like a battleship if I get there. So I'm curious on what to do when I'm taking on npc groups, what correct weapons to use/switch when dealing with fighters and higher classes... So any recommends you'd suggest? RE: Weaponry Advice on taking on high NPC jobs? - Tenshi Kuonji - 04-23-2024 If you give me with your ship and faction so i could say, one of the funniest is the BHG Gunship~ the sleek one, rheinland gunboat oder, liberty and kusari ones But frigate ones with gunboat turrets are kinda awesome! Too with ability of plenty of cargo (canarian one my favorite) For setup, if you do lawful ones, probably bhg gunboat turrets, if not you can sirvive with basics, a pulse or do a foward gun pulser and rest for hull damage I saw an Oder that uses 2 Silencers, rest BHG GB Turrets and a solid foward gun to deshield, it makes a real.thing, the options should be the best fit your style Give me your faction and i tell you which one could fit to setup Do you like some ship actually? RE: Weaponry Advice on taking on high NPC jobs? - The Unknown Writer - 04-23-2024 (04-23-2024, 10:29 AM)Tenshi Kuonji Wrote: If you give me with your ship and faction so i could say, one of the funniest is the BHG Gunship~ the sleek one, rheinland gunboat oder, liberty and kusari ones In my current status, I'm flying an Inquisitor-Class Gunboat under FL. Tho I never really tried a Frigate ship per say. I did think about having a class 4 missile/rocket for gunboat or high, and a forward gun for fighters depending on the bar job requirement. In future terms, both Law and Unlawful wise... I am thinking on how to improve on flying other class ships like bomber and cap ships better. |