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[Official Event] Even Chance - Printable Version

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[Official Event] Even Chance - Barrier - 05-06-2025


Even Chance
Dublin
Combat, PvE, Convoy, & Siege Event


Mollys, Coalition | BAF/BPA/BIS, BMM



DATE & TIME


May 7-10: Siege (Invasion)
May 11: Convoy (Fireships)
May 12-16: PvE (Attrition)

OVERVIEW

The long months, and for some - years, of waiting have finally come to an end. What appeared to be yet another routine refueling stop to maintain opsec was at last the real deal: the loading of the technological wonder which would make it all possible. The command staff of the Somerset were given extensive briefings about the capability of the new devices - for there were indeed TWO new technologies at play. They have gamed multiple scenarios over and over, still not fully believing that this moment would ever come to pass. But two days later, when the captain gave the order to jump into Dublin, they did not take the disabled jump gate. The vessel punched a hole directly in the fabric of space, and went through.

The jump itself did not take much longer than one with a standard configuration. The worst fears of all on-board were NOT realized - after all, even a completely forewarned Molly contingent could not cover billions of kilometers of empty space. The egress into Dublin proceeded as a barely organized chaos, as two small supply ships deployed pre-arranged drops and feverishly began mounting weapons platforms. But for the Somerset, an even more important duty lay just ahead. After a brief delay resulting from a power surge that made everyone below the rank of captain shit their pants, the tactical officer enabled the outgoing connection. And, using the last vestiges of the hole in reality, it engaged. In a burst of power and signals which could be termed "otherwordly", the jump bridge, a stable artificial two-way jump hole, was established.

After the brief excitement of the initial ingress, normal training re-asserted itself. The newly arrived Achilles and Founder Task Groups confirmed combat readiness, and proceeded towards their assigned sectors. By this time, their presense in-system was definitely known, but their main opponents were staying ominously silent. In fact, Arranmore detected the Somerset and the resulting gravitational anomaly mere light-minutes after its ingress. After a series of orders, the Mollys executed a pre-arranged operational war plan. Multiple couriers were sent into Omega-48, pilots kissed their partners goodbye, and technicians escorted by a large group of hard men and women began loading two standard-looking Hegemon-class vessels. The invasion had arrived, and the veterans of Arranmore would not be caught unprepared.

While the Mollys and any erstwhile allies they could enlist prepared for their own strike, the Santander instead shifted to a fully defensive footing. Burrowing deeper into the Hood field, the Corsair battlecruiser recalled all but the lightest of its picket patrols, and attempted to exit the Shillelagh's sensor envelope. The aging destroyer, tasked with a slew of new orders from Arranmore, noted and logged the departure, but did not bother pressing an attack. It seemed that the Corsairs would be content to sit this one out, but only the ghost of Ian Carew could truly say when they would strike. Their job was now making sure the Mollys were still in the game when the Corsairs "grew some stones" and challenged the Bretonian aggressors. But until that moment, their enemy was clearly defined: the illegal invaders of the new Molly home.

DETAILS



The Invasion (May 10, 6-10PM)
  • Multiple overlapping 2-hr siege windows will be enabled every day during the event time. Detailed info below:
  • All siege targets can be damaged by any weapon, have the regular base shield, and will repair 20% of max hp per day
  • Respawn timers for event ids are reduced to 30 mins during this time
  • Event ids will earn points for kills of the other sides' ids, and credits for contributing to the destruction of the targets

The Fireships (May 11, 6PM)
  • The Mollys will escort two reinforced Hegemons outfitted as massive nuclear bombs towards the blocking battlecruisers deployed by the BAF to attack the gold field and blockade the jump hole
  • If the fireships reach within a certain distance of their target, they will explode, destroying it and everything else in the vicinity
  • Respawn timers for event ids are rescaled to 15 minute intervals. At x:00, x:15, x:30, and x:45, all currently dead combatants may respawn and rejoin the fight
  • Event ids will earn points for kills of the other sides' ids, with the Molly side earning credits for the destruction of the BCs, and the BAF side earning credits for the early destruction of the fireships

The War of Attrition (May 12-16, 12pm-12am)
  • Both sides of the conflict will grind each other down in a never-ending series of engagements across the system
  • Event ids will earn points for kills of the other sides' ids, and both points and credits for destroying the other side's NPCs (and BHG npcs for Molly side).

Rule Changes:
  • During the invasion and the fireship convoy, all event participants are limited to Cruisers and below. (Hegemonsters and Archons are always allowed).
  • The following heavy capital ships are allowed - BAF/BPA/BIS/BMM: BAF|HMS-Hellbound, BMF|Mob.Office, BRF|HMS-Wren, GF:MHQ)-Lough.Neagh, Reserve: BAF|HMS-Matilda| Molly/Coalition: RPA|PRW-Noblesse.Oblige, =ALF=CPC-Balalaika, CPW-Zamok, CV-Lindwurm, Reserve: Sabers|CPW-Kaspiysk
  • During the event, all event ids have the following line added:
    - Can attack any ship in Dublin.
  • During the Fireship convoy, only event ids and approved characters may participate in the event.

Rewards:

Custom Title
Requires participation in the event and an inrp write-up from your character's POV.

Codenames
Requires at least 6 player kills. Can select any combination from the list below:
Commodities
Requires at least 300 NPC kills. Can select any combination from the list below:
Faction Rewards
Kills by tagged ships on the config will be summed, allowing people to request various asset, mechnical, and/or flavor rewards. Faction leaders should pm @Barrier with the final details. All faction rewards require inrp write-ups from the relevant faction, and accumulation of event points in relation to the magnitude of the reward. For a rough rule of thumb, each player kill is worth 500k, and each NPC kill is worth 10k - but the rp is what really counts.
Factions currently eligible for this reward (must be on the tracker and have an info page by event end): BAF|, BMF|, CDI), RPA|, =ALF= (=NWI= & CIS|), SCRA|, Noth-

Character Rewards
Established characters have access to a "lesser" version of the above faction reward, with only a participation & rp requirement. Players should pm @Barrier to figure out the final details - think of it as a lighter version of an SRP. You are encouraged to register your character in-advance, but this isn't necessary assuming you're eligible.
Characters currently eligible for this reward (must be named and have existed for at least two months by event end): Abdul Waahid al-Sami; Bessie "Bison" Bishop; Noth-4; Paul McKinley;

RESULTS





Players of the following characters are eligible for the codename rewards:
  • HMS-Royal.Hand (10)
  • PRS-Hope (8)
  • CPW-Zamok (7)
  • Noth-14 (7)

Additionally, players of the following characters are eligible for the commodity rewards:
  • GF:LOG)-Beann (588) - can take 2x
  • GF:LOG)-Lyracappul (399)
  • RPA|Andrew.Granger & RPA|PRW-Cataphract (318)

(please reply if the total among all of your characters makes you eligible for either of the above rewards)

Eligible factions scored the following points below. These are relevant if claiming from the codename or commodity lists, and as a general sense of faction involvement in the event. Faction leaders should pm @Barrier to discuss any RP, story, or tech-exemption rewards. Just a reminder that all faction rewards require extensive RP by the faction, which should be provided.
  • =ALF= : 10/500
  • BAF| : 8/400
  • BMF| : 5/250
  • CDI) : 0
  • GF: : 58/2900
  • Noth- : 29/1450
  • RPA| : 26/1300
  • SCRA| : 1/50

Finally, any of the established characters should also pm @Barrier with details of their proposed rewards. These rewards must be in line with the character's RP developed during and after the event.




RE: [Official Event] Event Chance - Emperor Tekagi - 05-06-2025

Why hello there.
Now that's what we've been looking forward to.

The BAF|HMS-Hellbound (Battleship for your list) is ready to raise hell.


RE: [Official Event] Even Chance - Jayenbee - 05-06-2025

While we don't have any Battleships, I would like to ask to be sure it's within the intended framework: Are RPA| allowed to field a Bustard?
Answered in Discord. Cheers.


RE: [Official Event] Even Chance - Lythrilux - 05-06-2025

Unless I am mistaken, based on the wording of the writeup, does it mean that this time roleplay is not a mandatory requirement for the codename and commodity rewards?


RE: [Official Event] Even Chance - Barrier - 05-06-2025

(05-06-2025, 01:30 PM)Lythrilux Wrote: Unless I am mistaken, based on the wording of the writeup, does it mean that this time roleplay is not a mandatory requirement for the codename and commodity rewards?

That's right.


RE: [Official Event] Even Chance - Culbrelai - 05-06-2025

If no official BAF ships want the slot I will come on HMS-Iron.Constitution (battleship)

If they do of course I forfeit the slot


RE: [Official Event] Even Chance - Lythrilux - 05-06-2025

(05-06-2025, 01:34 PM)Barrier Wrote:
(05-06-2025, 01:30 PM)Lythrilux Wrote: Unless I am mistaken, based on the wording of the writeup, does it mean that this time roleplay is not a mandatory requirement for the codename and commodity rewards?

That's right.

Epic.


RE: [Official Event] Even Chance - Amba - 05-06-2025

[Image: ah-shit.gif]

oh boy sieges in dublin


RE: [Official Event] Even Chance - HUMPHRESS - 05-06-2025

Could Hessians join in the event too?


RE: [Official Event] Even Chance - Barrier - 05-06-2025

(05-06-2025, 02:27 PM)HUMPHRESS Wrote: Could Hessians join in the event too?

Normally I'd allow this with some relevant RP, but in this case we are very unlikely to add any other factions. I would need to see existing RP between the faction and one of the sides which was geared towards preparing for the invasion.