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Wild ID and Scythe MK II - Printable Version

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Wild ID and Scythe MK II - Rihard Morze - 08-01-2025

Hello.

Darkstat shows that Wild ID can use the Scythe MK 2 gun, but in game the power recharge rate is cut to 10%.
Is it intended?

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[Image: 2.png]

[Image: 3.png]


RE: Wild ID and Scythe MK II - Chronicron - 08-01-2025

Hello.

The Wild ID is a restricted, hand-picked and hand-given ID (think like SRP). For techcell compatibility, please look at Rheinland Wild, Gallic Wild and Kusari Wild IDs - those are the ones that are available in open access for everyone.


RE: Wild ID and Scythe MK II - Rihard Morze - 08-01-2025

(08-01-2025, 01:28 PM)Chronicron Wrote: Hello.

The Wild ID is a restricted, hand-picked and hand-given ID (think like SRP). For techcell compatibility, please look at Rheinland Wild, Gallic Wild and Kusari Wild IDs - those are the ones that are available in open access for everyone.

Thank you kindly for sharing the details.
I've just found it out and wanted to remove my post, but found your response instead.
Indeed, I had to search for Rheinland Wild ID specifically when checking the compatibility.


RE: Wild ID and Scythe MK II - Sally - 08-01-2025

(08-01-2025, 01:28 PM)Chronicron Wrote: The Wild ID is a restricted, hand-picked and hand-given ID (think like SRP). For techcell compatibility, please look at Rheinland Wild, Gallic Wild and Kusari Wild IDs - those are the ones that are available in open access for everyone.

I still think that it'd make sense that all those IDs have access to EW guns and ships given part of their playground is the Edge Worlds, nothing that can't be solved with a player request though.


RE: Wild ID and Scythe MK II - Chronicron - 08-01-2025

(08-01-2025, 02:09 PM)Sally Wrote: I still think that it'd make sense that all those IDs have access to EW guns and ships given part of their playground is the Edge Worlds, nothing that can't be solved with a player request though.

Yeah the staff appears to be of a different opinion on this matter.

:glare: