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[Ship] XA- livery snub lights don't exist - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +---- Thread: [Ship] XA- livery snub lights don't exist (/showthread.php?tid=209167) |
[Ship] XA- livery snub lights don't exist - Reeves - 08-27-2025 Type: Ship Bug: Light no work Reproduction Steps:
>:C RE: [Ship] XA- livery snub lights don't exist - Haste - 08-27-2025 This is true for every single ship in the game, I believe. We renamed hardpoints but did not move lights to the new hardpoints during patch. We'll look into a fix. RE: [Ship] XA- livery snub lights don't exist - L1ght - 08-27-2025 Same thing on BHG ships, I think whatever the weird empty things that show up when you trade with a player might actually just be lights. RE: [Ship] XA- livery snub lights don't exist - Reeves - 09-01-2025 This is especially bothersome on stuff like my SRP because I just can't rebuy it like everything else to fix the issue. RE: [Ship] XA- livery snub lights don't exist - Wethersfield Shipyard - 09-01-2025 I've noticed that the lights in pimpship still show up as last player-saved, but the hardpoints all show up as "BAY". I think that when the devs initiate a fix that your lights will return to their previously modded state. I find it curious that only the lights on docking light HP's still work and show up as last saved. |