![]() |
|
5.3 - Hotfix 3 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +---- Forum: Patch Notes (https://discoverygc.com/forums/forumdisplay.php?fid=638) +---- Thread: 5.3 - Hotfix 3 (/showthread.php?tid=209299) |
5.3 - Hotfix 3 - jammi - 09-03-2025 Discovery Freelancer 5.3 "Singularity" - Hotfix 3 Patch Notes August 30th - September 1st 2025 USEFUL LINKS
ART / MODELS - Changed: EM Flak impact FX. - Changed: SNAC impact FX. BALANCE - Changed: Heavy Fighter strafe force increased by 10%. ECONOMY / POBs - Added: Rydberg Matter, Deep Omegas loot. - Fixed: Commodity decay removed from Anomalous Alien Structure (Omega Survivor event commodity). ENCOUNTERS / NPCS - Added: New threats to Fischer, dropping valuable Rydberg Matter. - Changed: Cruise Disruptor fire delay increased for Deep Omega NPCs. - Changed: Deep Omega NPC equipment and weapons. - Fixed: Deep Omega bomber NPC thrusters. - Fixed: Deep Omega NPCs now use powercores. - Fixed: Deep Omega Gallic Wild NPCs have been sent home to Tau-61. FLHOOK / CODING - Added: Add exit button to the FLUF config menu - Fixed: Prevent crashing when using ALT-Enter - Fixed: (Hopefully) fixed the "black screen crash". INFOCARDS SERVER ADMINISTRATION / CONFIGS SYSTEMS - Added: Entry points to the Deep Omegas. Three entry points exist, with one being active on any given day. - Added: A shortcut in Omega-97 leading to Fischer, which was temporarily removed for the event. - Added: Omega-2 unique music. - Changed: Fischer starsphere and ambient lighting. - Changed: Omega-97 nebula view distance reduced. - Fixed: Battlecruiser Akhetaten invisible LOD. - Fixed: Coronado -> Cortez Jump Gate voice line. - Fixed: Omega-2 northeast asteroid field rock type corrected. - Removed: Event specific wrecks and salvage zones from the Deep Omegas. Developers: @Aingar - Coding @Alex. - Keeping It All Running @Antonio - Art, Systems, NPCs, Infocards @Grumblesaur - Infocards @Haste - Art, Balance, Economy @jammi - Infocards, Systems, NPCs @Laz - Coding @Kauket - Art @pillow - Balance @Sombs - Systems @Titan* - Art, NPCs @Treewyrm - Art RE: 5.3 - Hotfix 3 - Sand-Viper - 09-04-2025 Sad to see the salvage zones go.. I never got them to drop anything during the Omega Survivor event. Any plans to re-introduce them into some areas on a permanent basis? Would be neat for salvage RPs! RE: 5.3 - Hotfix 3 - Antonio - 09-04-2025 Sadly those salvage zones were an ooRP event concession. The bustards have no business being there, especially so many of them. RE: 5.3 - Hotfix 3 - jammi - 09-04-2025 (09-04-2025, 02:45 AM)Sand-Viper Wrote: Sad to see the salvage zones go.. I never got them to drop anything during the Omega Survivor event. Salvage zones are certainly something we want for the future, but with proper mechanical support (and not the hacky nonsense I threw together for the events). |