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5.3 - Hotfix 7 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +---- Forum: Patch Notes (https://discoverygc.com/forums/forumdisplay.php?fid=638) +---- Thread: 5.3 - Hotfix 7 (/showthread.php?tid=209370) |
5.3 - Hotfix 7 - jammi - 09-07-2025 Discovery Freelancer 5.3 "Singularity" - Hotfix 7 Patch Notes September 4th - September 5th 2025 USEFUL LINKS
ART / MODELS - Changed: Official faction ID icons for BDM, CDI, Das Wilde, GNI, Noth, Platform, Rot Front, RPA. - Changed: ID icons for Chochinbu and Rheinland Wild. - Changed: Sound range reduced for battleship primaries, 2000m > 1300m. - Changed: Outcast Battlecruiser primary impact FX reverted to original. BALANCE ECONOMY / POBs ENCOUNTERS / NPCS - Added: Added long range lightning to Deep Omega static anomalies. FLHOOK / CODING - Fixed: clienthook that was causing directplay crashes (real). INFOCARDS - Fixed: Timbuktu encounter name. SERVER ADMINISTRATION / CONFIGS SYSTEMS - Fixed: Cryer spies expelled from Skye Base. - Changed: Radiation damage in Omega-41 halved. - Changed: NavMap disabled in The Burrow. - Removed: Generic / faction fighter guns from Red Station. Developers: @Aingar - Coding @Alex. - Keeping It All Running @Antonio - Art, Systems, NPCs, Infocards @Grumblesaur - Infocards @Haste - Art, Balance, Economy @jammi - Infocards, Systems, NPCs @Laz - Coding @Kauket - Art @pillow - Balance @Sombs - Systems @Titan* - Art, NPCs @Treewyrm - Art RE: 5.3 - Hotfix 7 - IahimD - 09-07-2025 Were NuMining subsystem targeting also added this patch? I do not remember seeing it earlier. Anyways, whenever it was added, thank you to whomever added it. RE: 5.3 - Hotfix 7 - Aingar - 09-09-2025 Yeah that bit was sneaked in. RE: 5.3 - Hotfix 7 - Vulkhard Muller - 09-10-2025 I love the subtargeting, would be nice if they also did the color changes like subsystems on other entities as their damage increases. |