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5.3 - Hotfix 7 - Printable Version

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5.3 - Hotfix 7 - jammi - 09-07-2025


Discovery Freelancer 5.3 "Singularity" - Hotfix 7 Patch Notes
September 4th - September 5th 2025


USEFUL LINKS
  1. Discovery 5.3 Dev Diary #3 - Announcement Trailer, Systems, Story, and More - Systems, Story, and More
  2. Discovery Freelancer 20th Anniversary Celebration - Special event celebrating the 20 year anniversary of the DIscovery mod
  3. 5.3 main release patch notes
  4. 5.3 hotfix 1 patch notes
  5. 5.3 hotfix 2 patch notes
  6. 5.3 hotfix 3 patch notes
  7. 5.3 hotfix 4 patch notes
  8. 5.3 hotfix 5 patch notes
  9. 5.3 hotfix 6 patch notes

ART / MODELS
- Changed: Official faction ID icons for BDM, CDI, Das Wilde, GNI, Noth, Platform, Rot Front, RPA.
- Changed: ID icons for Chochinbu and Rheinland Wild.
- Changed: Sound range reduced for battleship primaries, 2000m > 1300m.
- Changed: Outcast Battlecruiser primary impact FX reverted to original.

BALANCE

ECONOMY / POBs

ENCOUNTERS / NPCS
- Added: Added long range lightning to Deep Omega static anomalies.

FLHOOK / CODING
- Fixed: clienthook that was causing directplay crashes (real).

INFOCARDS
- Fixed: Timbuktu encounter name.

SERVER ADMINISTRATION / CONFIGS

SYSTEMS
- Fixed: Cryer spies expelled from Skye Base.
- Changed: Radiation damage in Omega-41 halved.
- Changed: NavMap disabled in The Burrow.
- Removed: Generic / faction fighter guns from Red Station.

Developers:
@Aingar - Coding
@Alex. - Keeping It All Running
@Antonio - Art, Systems, NPCs, Infocards
@Grumblesaur - Infocards
@Haste - Art, Balance, Economy
@jammi - Infocards, Systems, NPCs
@Laz - Coding
@Kauket - Art
@pillow - Balance
@Sombs - Systems
@Titan* - Art, NPCs
@Treewyrm - Art




RE: 5.3 - Hotfix 7 - IahimD - 09-07-2025

Were NuMining subsystem targeting also added this patch? I do not remember seeing it earlier.
Anyways, whenever it was added, thank you to whomever added it.


RE: 5.3 - Hotfix 7 - Aingar - 09-09-2025

Yeah that bit was sneaked in.


RE: 5.3 - Hotfix 7 - Vulkhard Muller - 09-10-2025

I love the subtargeting, would be nice if they also did the color changes like subsystems on other entities as their damage increases.