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[Ships/Balance] Longhorn has very weak guns - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Fixed or invalid (https://discoverygc.com/forums/forumdisplay.php?fid=574) +----- Thread: [Ships/Balance] Longhorn has very weak guns (/showthread.php?tid=209621) |
[Ships/Balance] Longhorn has very weak guns - MasterL410 - 10-02-2025 Type: Ship Stats Bug: The Longhorn's Gunboat Turrets have very low hp and need to be replaced after every trade run. One gas cloud, minefield, explosives in generell and other hazards, the main guns fall off and need to be replaced. Even if you only take 1-2% hull damage, the guns will die. I am using Basic Gunboat Turrets. Reproduction Steps:
Additional Information: Extra notes go here Do not repeat this template for unrelated bugs, each needs their own thread. RE: [Ships/Balance] Longhorn has very weak guns - Chenzo- - 10-02-2025 This isn't a bug. It's intended. Two bursts of fire of Bomber guns at one of two components on the ship and the whole thing goes boom. Two bursts required because one burst is to de-shield. Stands to reason the guns fall off with ease. Longhorn 1v1 Bomber lasts under 15 seconds. That ship is more delicate/precious than.... something really delicate and precious. It looks good though... RE: [Ships/Balance] Longhorn has very weak guns - Alex. - 12-22-2025 Alex: valid bug or deliberate balancing? Haste: Deliberate balancing to allow smaller ships to actually attack these things |