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[Coding] Autobuy then docking on Fort Leniex does not restock munitions etc. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Fixed or invalid (https://discoverygc.com/forums/forumdisplay.php?fid=574) +----- Thread: [Coding] Autobuy then docking on Fort Leniex does not restock munitions etc. (/showthread.php?tid=210332) |
[Coding] Autobuy then docking on Fort Leniex does not restock munitions etc. - Eternal.Journey - 12-18-2025 Type: Server Config Bug: Leniex does not respond to autobuy all on, only repairs your ship. Yet, you can still buy the munitions, regens etc from the equipment vendor. Reproduction Steps:
RE: [Coding] Autobuy then docking on Fort Leniex does not restock munitions etc. - Alex. - 12-23-2025 Fort Leniex vs. Leniex Outpost -> this is sounding *very* similar to https://discoverygc.com/forums/showthread.php?tid=180040 RE: [Coding] Autobuy then docking on Fort Leniex does not restock munitions etc. - Alex. - 12-23-2025 @Aingar has fixed an underlying FLHook core/autobuy bug here relating to trusting the game's Universe::IBase->lSpaceObjID field, which we were using (in core) to populate iObjectID, which was then left as 0 (specifically for these bases with mismatching base vs. solar names - because strid_name infocard on [Base] in universe.ini matching to [Object]'s ids_name is what decides what solarId goes into the Universe::IBase->spaceObjID field) and passed to pub::SpaceObj::GetSolarRep by autobuy. It should be fixed from next restart. |