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[Equipment] Nomad Cruiser Light Missile Array failure to fire - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +---- Thread: [Equipment] Nomad Cruiser Light Missile Array failure to fire (/showthread.php?tid=211001) |
[Equipment] Nomad Cruiser Light Missile Array failure to fire - Egon Bigmemes - 02-16-2026 ==================== Type: Equipment Bug: Nomad Cruiser LMA doesn't fire at any usable range ==================== Reproduction Steps:
Is this a feature or something? It seems like it just renders the weapon entirely useless as the missiles will generally pop before reaching their target, assuming they fire at all. They'll fire without anything targeted however. While you're looking at it, they have a whopping 2.5 second window where they're effective. 5 second arming time, 7.5 second lifetime. (The closest comparison, the Desolator, has a 1 second arm time and 12 second lifetime.) Please
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