![]() |
|
Supernova Antimatter Cannon fire 'disconnect' bug - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Supernova Antimatter Cannon fire 'disconnect' bug (/showthread.php?tid=21409) |
Supernova Antimatter Cannon fire 'disconnect' bug - underd0g - 06-05-2009 Was not able to reproduce this so I don't know if it counts as a bug or a glitch or memory corruption or whatever. On my Upholder bomber, today, I fired on a gentlemans shields, and *poff* got disconnected when the SNAC "projectile" hit the target. Could reconnect immediatly, at the same spot in space. I did not re-engage that target, so I cannot confirm if it was due to hitting him. However I could not reproduce this whilst hitting anything else with the SNAC, and it have never done this before. This happened in Texas, which I had jumped into via the Virginia Jumphole. I've heard of strange stuff with jumpholes before, could this be the case here as well ? In that case it must be a temporary glitch, as I "reproduced" the jump from the very same jumphole later, and then fired the SNAC (into empty space), without problems. So, I'm clueless. Has it happened to anyone else ? Or should I worry about memory corruption or other hardware related problems ? Supernova Antimatter Cannon fire 'disconnect' bug - Inconcessus - 06-05-2009 A bit offtopic but I want that trader's shield. It can be the cause off several things, including the internt connection itself I doubt without being able to reproduce it you can come to a solid conclusion. Supernova Antimatter Cannon fire 'disconnect' bug - underd0g - 06-05-2009 Not a trader, an Outcast Gunship, so I reckon a gunboat shield. Supernova Antimatter Cannon fire 'disconnect' bug - Inconcessus - 06-05-2009 Aww you ruined my day. I am not sure if this may comfort you but it happens to me as well from time to time, except I know it is my net connection to blame. Supernova Antimatter Cannon fire 'disconnect' bug - underd0g - 06-05-2009 Ok, thanks, might be time to reboot my router. I reckon severe packet loss could drop you from the server. |