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Moving parts on ships - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Moving parts on ships (/showthread.php?tid=24846) |
Moving parts on ships - ACER_SPACER - 08-14-2009 Hello devs. I was wondering about making moving parts on ships. I know that you can change the jettison cargo animation to what you want it to be, but what about animations when you press a button? I know the people over at Freeworlds have a guy who is very good at screwing around with FL's code, and they have promised that such a feature would be present in their next version. Does anyone here know how to make that happen? It would be a great way for more creativity on ships. Moving parts on ships - Belco - 08-14-2009 like them flaps on planes? ummm.... ailerons? actually i think they only work in air. could have the junker vessels little collecting arms move? Moving parts on ships - ACER_SPACER - 08-14-2009 That is the idea. Perhaps carrier doors opening and closing, or wings deploying to an attack position. Maybe a science ship's front opening and a large radar popping out. Imagine the possibilities. Moving parts on ships - tansytansey - 08-14-2009 It's possible. Someone restored the Vanilla ships wing movements. http://www.youtube.com/watch?v=CDJtW-HvbEw http://www.youtube.com/watch?v=C7z_HStUmSk So yes, it is possible. Moving parts on ships - reavengitair - 08-14-2009 I don't think its possible. Moving parts on ships - Beagle23 - 08-14-2009 ' Wrote:I don't think its possible. Quote: It's possible. Someone restored the Vanilla ships wing movements. \O.o/ Sounds totally awesome, I support the development of this. Carriers could have docking bays open, Lux liner could have a sunroof:D Also, how can I change the Rheinland NPC voices on my game to German, like in those videos? Sounds bloody awesome. I understand that it's because his game is German localized, but surely it's possible to grab in a bunch of the German localized voices and apply them to Rheinland pilots, right? And apply Japanese localized to Kusari, etc... Just sounds so much better than American accent everywhere :| Moving parts on ships - ACER_SPACER - 08-14-2009 My thinking would be that it would be hard to change the trigger of the animation from jettisoning cargo to a toggle switch. Moving parts on ships - Bass_masta992 - 08-14-2009 I'd like to see it for cruise, that's totally doable IMO. Moving parts on ships - Shagohad - 08-14-2009 ' Wrote:My thinking would be that it would be hard to change the trigger of the animation from jettisoning cargo to a toggle switch. Maybe tie it to motion. If the ship is not moving, the wings fold. As soon as it moves, they open up. Just tie the animations to the amount of speed. <10 they open. >10 they close. Moving parts on ships - max_was_ere@hotmail.com - 08-14-2009 I support this idea, I've already thought up a few new ideas, Like you could be able to dock fighters inside carries and stuff for the RP. Also Order ships could have Cloaking systems. Ships could become more stream line for cruise. A lot of things could be done with this. The LPI could grow bigger when you type /eat donut |