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Do capitol ships turrets new to be redone? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Do capitol ships turrets new to be redone? (/showthread.php?tid=26321) |
Do capitol ships turrets new to be redone? - FroMcJoe - 09-10-2009 Hi all. I'm new here so I don't now how you all feel about this (or if it gets talked about a lot) but I was thinking should the guns on cap ships resemble the ones of today more. Now I played all the way through vanilla and I know that a lot of the cap ship guns were designed to be little but it just seems impractical. Shouldn't the cap ships carry larger guns (multiple ones in a turret) that fire far and fast projectiles. We could call them Gauss cannons (and do levels of them) that fire to visual rang (or farther if you guy think we should) because projectile weapons don't shed energy like energy weapons do and should go until they hit something in principle. If the LNS Missouri had 3 big turrets with four guns each like the real life USS Missouri don't you think that would look cool. I know that we are all against imports but a lot of other sci fi franchises have the classic big turrets of WW2 era battleships (just look at the Imperial cap ships in Star Wars) and I think it would be a good addition. I just think it is weird that a massive ship like the Rienland Battleship carries these little guns with slow projectile speed. We don't have to change any existing ships but maybe future cap ships could implement this idea. Thoughts? |