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Homeworld ships, - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Homeworld ships, (/showthread.php?tid=341) |
Homeworld ships, - Mantaray - 11-24-2005 i was wondering on the idea of homeworld ships in the mod, i can do all the ships, all that might need to be done is the shiparch.ini entry so, what do peaple think? Homeworld ships, - Typi - 11-24-2005 i dont like the idea of just copying ships form another game into freelancer... thats cheap and btw i dont like hw ships ^^ oh and i thing igiss woulndt like to change the ships anyway... Homeworld ships, - Mantaray - 11-24-2005 have you seen the 4.78 status thread, evryone else likes them, Homeworld ships, - Dab - 11-24-2005 Having a few new ships for each faction is okay but i dont want a bunch of new ships. It would turn Discovery into a total conversion mod and we dont want that. Homeworld ships, - Mantaray - 11-24-2005 good point, this is only suposed to be a 'reebalence' of sorts forget this thread, i will make my own mod on hw/2/cata |