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Class 8 Wockits - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Class 8 Wockits (/showthread.php?tid=35163) |
Class 8 Wockits - Ash - 02-19-2010 Grr, I can't seem to find any, and when the typical setup of LF is 9,9,8,8, it can be quite inconvenient to have to drop one of your best guns for a firestalker/cannonball. Am I missing them somewhere or are they non existant? Class 8 Wockits - Lunaphase - 02-19-2010 They dont exist. Class 8 Wockits - Hundra - 02-20-2010 ' Wrote:Grr, I can't seem to find any, and when the typical setup of LF is 9,9,8,8, it can be quite inconvenient to have to drop one of your best guns for a firestalker/cannonball.Lancers=Success Class 8 Wockits - tansytansey - 02-20-2010 The next step down from class 9 missiles are class 7 missiles. Lancer = Firestalker; Catapult(?) = Cannonball; Neutralizer = Paralyzer. Class 8 Wockits - Camtheman Of Freelancer4Ever - 02-20-2010 There really needs to be a class 8 missle in 4.86... Just like the 'Sairs got the Lobera for their decurions... Class 8 Wockits - RmJ - 02-20-2010 My Ki or...my former Ki had em and yes they are pwnz for the fact that I can use 7's I want 8's really really badly but for now, I have..erm had 7's They are good enough. Not the best but good enough ;D which sets of missiles after faster refire? Kisser and Lancer right? |