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Object Locations Picture - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Site & Forum Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=14) +---- Forum: Discovery Wiki (https://discoverygc.com/forums/forumdisplay.php?fid=40) +---- Thread: Object Locations Picture (/showthread.php?tid=37042) |
Object Locations Picture - EisenSeele - 03-22-2010 I've noticed that the coordinate system is rough at best, and recommend that images of the object's location on a map accompany every possible coordinate for precision. Freelancer Companion has the capability to display the relative (but more precise) locations of all objects in a particular system (albeit on only a 2d plane). Object Locations Picture - tazuras - 03-23-2010 In short, no, it's called discovery, you should go out and discover. We debated even having the rough locations on the wiki. Object Locations Picture - Alex. - 03-23-2010 Things like bases have their information automatically generated based on the .ini files. We use this. [22:59:20] Akura: That would require alot of work [22:59:39] Akura: We do give rough locations, anyone with a scanner can find them easily enough :/ [22:59:49] Sprolf: What? [22:59:52] Sprolf: Rough locations? [22:59:54] Sprolf: THIS IS HERESY [22:59:57] Sprolf: YOU MUST BE [23:00:00] Sprolf: CLEANSED [23:00:04] Tazuras: it's called discovery [23:00:15] Tazuras: go discover [23:00:16] Akura: Exactly.. [23:00:25] Akura: We don't tell the locations of Codies Object Locations Picture - EisenSeele - 03-23-2010 ' Wrote:In short, no, it's called discovery, you should go out and discover. We debated even having the rough locations on the wiki. You press a hard argument. :/ Definite locations on every object would indeed ruin the fun of exploring. Thanks |