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Discovery 4.84 on RP server: Q&A - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Discovery 4.84 on RP server: Q&A (/showthread.php?tid=4521) |
Discovery 4.84 on RP server: Q&A - Igiss - 11-14-2007 Very soon, the new Discovery 4.84 beta 4 will be available for download from the Mod Discussion forum. To ask all questions regarding the transfer and server-related questions about the beta, please use this thread. In some time, admins (and myself, if necessary) will answer your questions. Some technical issues that will occur during the transition are described in this thread: http://discoverygc.com/forums/index.php?showtopic=8593 Please review it before asking admins or posting more questions/bug reports. Discovery 4.84 on RP server: Q&A - Dopamino - 11-15-2007 I was looking at all the new ships, but I can't find the Assassin VHF. Where (in the mod folder) is it? There is no Treewyrm folder in the ships directory. Discovery 4.84 on RP server: Q&A - Horon - 11-15-2007 Actually...The Assassin is sold on The Ravine. I do not remember what system that is in. It is not Iota, its the other Nomad Guard system. EDIT: Yea i just reread the post. "data\ships\nomad\no_elite\no_elite.3db" Discovery 4.84 on RP server: Q&A - RickJames - 11-15-2007 Alls systems green. Nothing buggy with my Osiris and nothing buggy with my Large Train. Only thing I saw recently was when, in my osiris, I was flying in formation with some other players in Omi-Alpha. Our cruise speed hit 450 at one point. After manuevering a bit it reduced to the standard 350. Discovery 4.84 on RP server: Q&A - Virus - 11-15-2007 I've got a question: Do the houses have shield busters, yet? Or are we still limited to Civilian weaponry? Discovery 4.84 on RP server: Q&A - exlibrismortis - 11-15-2007 Error: problem activating 'Discovery Mod v4.84 beta 4' Error: SHCopyFile failed ('C:\Program Files\Freelancer Mod Manager\mods\Discovery484beta4\EXE\Freelancer.exe' to 'C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe') That comes up when I try to activate the mod.... any suggestions on fixing it/ Discovery 4.84 on RP server: Q&A - Horon - 11-15-2007 Um was Freelancer running? You cant overwrite or delete something if its in use... Discovery 4.84 on RP server: Q&A - exlibrismortis - 11-15-2007 No it wasn't but i did a full reinstall of the game and FLMM and it fixed the problem. Discovery 4.84 on RP server: Q&A - Dopamino - 11-15-2007 ' Wrote:Actually...The Assassin is sold on The Ravine. I do not remember what system that is in. It is not Iota, its the other Nomad Guard system.ok tahnks Discovery 4.84 on RP server: Q&A - Unit-sk855 - 11-15-2007 My question is this. Why is the Crow, a ship that the info card states as a widely used tough beater type ship, sold now only on one base, and not a neutral base? Would it be safe to just assume that the market for the ship has now been cornered by the outcasts for the time being? Can characters that had bought this ship when it was still being sold widely to freelancers and pirates alike use this ship still? Or should we acquire a new vessel in a... paradox styled manner? I will be bummed if its changing to outcast exclusive. However, it wont kill me:D 2nd question: I have a certain wannabe pirate character that is a small little annoyance to people. Does the civilian ID work the same way for PVP under lvl 30? As in being lvl 29 or lower can i attack other players that are level 29 and below of "simmilar" level? Can they attack me as well outside of self defense? And also can i attack people suicide style that are above lvl 29? Like fly up to a gunboat with my lil light fighter and nibble its ankles with my civilian ID? |