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Idea for asteroid fields - Printable Version

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Idea for asteroid fields - Huhuh - 09-11-2010

When a cruiser or larger hits an asteroid you hear a loud smashing noise and the ship simply noclips through it. To balance it out you would need to reduce the speed of the ship as it passes through (anything would be better than being stuck on a football sized rock).


Idea for asteroid fields - ryoken - 09-12-2010

Actually. i have seen a few mods where you can shoot,and blow up the rocks.Even in the badlands. Problem is i think it slows down the server,and causes lagg.


Idea for asteroid fields - LegendOfTheWolf - 09-12-2010

Flak 88 has it, when you can shoot the big rocks and they actually go into smaller ones.. But if it possible .. I support it



Idea for asteroid fields - Osilon - 09-12-2010

88 flak only supports 15-20 players at any one time. Our server, with 150-200 all the time, would eat itself trying to do that.


Idea for asteroid fields - lw'nafh - 09-12-2010

And it wouldn't do much good for the client, either... if they're sitting in a group of people RPing when someone decides to blow up a rock.

Lag, anyone?


Idea for asteroid fields - Huhuh - 09-12-2010

Rather than discussing another mod's feature, what do you guys think of my idea?


Idea for asteroid fields - Lyderies - 09-12-2010

' Wrote:Rather than discussing another mod's feature, what do you guys think of my idea?

I thnk its a good idea, if only it would work


Idea for asteroid fields - GhostFace - 09-12-2010

Good idea, but lag sucks.


Idea for asteroid fields - Huhuh - 09-12-2010

' Wrote:Good idea, but lag sucks.

How would noclipping an asteroid induce lag?


Idea for asteroid fields - GhostFace - 09-12-2010

Was relating to Flak 88.

But as for No-clipping...your also talking about No clipping through any object if it was enabled. Even if it's possible on such an old game like Freelancer. I only assume this because as a admin on a Gmod server, there is no option for no clipping through specific objects, just no clipping as whole.