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The Tech Chart - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: The Tech Chart (/showthread.php?tid=53627) |
The Tech Chart - Snoozzzer - 01-22-2011 Quite simply really, a poll to gauge the community's opinions on the tech chart, it's effect on the role playing environment. Feel free to post an in-depth response of your views on the matter. The Tech Chart - Primitive - 01-22-2011 Nothing is wrong with it. The Tech Chart - dodike - 01-22-2011 I want Krakens on everything Edit: make them civilian The Tech Chart - VoluptaBox - 01-22-2011 Works for most cases, but, RP should be able to over rule it. We have the SRP for that, but closed so... The Tech Chart - Boss - 01-22-2011 It allows us to stop the wave of Sabres with Buckshots and Tizonas. Other than that, it seems to be stifling a lot of things. The Tech Chart - Cond0r - 01-22-2011 Buckshots on Sabre:lol: What a perfect example:lol: The Tech Chart - sadtranslation - 01-22-2011 ' Wrote:I want Krakens on everythingHispanic civilian? :3 Tech chart is good. The Tech Chart - Enoch - 01-22-2011 Some things could be changed. Meh. The concept is good. SRPs should be reopened. Is it going to happen in .86 ? The Tech Chart - Othienka - 01-22-2011 Factions should have green cells with their official allies, white cells for those friendly/civilian and neutral [too many red cells], especially because just to promote a slight-much more real, variety on ships and since SRPs are clsoed, well to give a chance too good RPlayers to gain a ship from the respective faction. The Tech Chart - mwerte - 01-22-2011 I like it, it's usefull, but could use a tweak or two. |