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Weapon Chart - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Site & Forum Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=14) +---- Forum: Discovery Wiki (https://discoverygc.com/forums/forumdisplay.php?fid=40) +---- Thread: Weapon Chart (/showthread.php?tid=58822) |
Weapon Chart - hiatt.jack@gmail.com - 04-22-2011 I'm starting to work on a weapons comparison chart that I have saved as an online document here: https://spreadsheets.google.com/ccc?key=0Ar...uthkey=CJ2t0skP It is a work in progress with the primary intent of being a quick reference to compare different loadout options. Most of the information is taken directly from the Wiki, and most(not all) of the weapon names direct to their associated pages. Additional info not included in the Wiki is at the moment limited to a simple Damage/Energy ratio. Any input and suggestions would be greatly appreciated. /EDIT: Chart currently tracks the following categories of competitive weapons: CODENAMES and Class 10 Guns Class 9 Guns Fighter Torpedoes("Vanilla" Torpedoes NOT listed) Bomber Torpedoes Class 5 Turrets Class 6 "Bomber" Turrets Class 7 "Transport" Turret Class 8 "Gunboat" Turret Class 9 "Cruiser" Turret Class 10 "Battleship" Turret Capital Ship Forward Guns Any more suggestions of *usable endgame weapons will be considered for addition. Of particular concern is if the "Vanilla" Torpedoes are worth adding. Thank you everyone for the support and helping get this off the ground. Special thanks to those who have taken the time to standardize the weapon lists on the Wiki, I can imagine that being a nightmare. Weapon Chart - SnakThree - 04-22-2011 Do hull/energy and shield/energy summing them us is not acurate statistic Weapon Chart - hiatt.jack@gmail.com - 04-22-2011 Currently on skype as sahath.birioc for easy communication. Weapon Chart - Hielor - 04-22-2011 Edit: nevermind. Weapon Chart - Backo - 04-22-2011 Nice, I believe you could remove the total damage, because in Freelancer Physics you hit with only aspect of the gun, either the hull damage or the shield damage. Exception being pulse/EMP guns where you can drain enemy powercore while doing minor hull damage. Weapon Chart - Cond0r - 04-22-2011 This looks....pretty cool actually. Weapon Chart - Rommie - 04-22-2011 ' Wrote:This looks....pretty cool actually.I agree. Weapon Chart - Prysin - 04-22-2011 looks good |