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Mass Driver - Printable Version

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Mass Driver - Black.Pegasus - 05-31-2011

I was thinking it would be cool if in 4.86 we could see some more variations of weapons. That is- not just your standard energy weapons.

More specifically I'm talking about adding Mass Drivers. Mass drivers are projectile based and their ammunition has the special characteristic that it bypasses a ships shield and deals direct hull damage. Only downside of course is that they require ammo. They differ from missiles because they do not automatically lock on to a target and do not have rockets at the back of the projectile.

So what are your thoughts on this? What do you think a balanced refire rate would be and which ships classes could equip it (fighter only/gunboat+ ect)


Mass Driver - Ninefour - 05-31-2011

good idea:)despite that i saw this in another mod i'd like to see this in disco too


Mass Driver - AeternusDoleo - 05-31-2011

Unfortunately the game mechanics do not allow for direct-to-hull damage from weapons.

Mass driver systems (rail guns) incidentally, require very long accelleration rails. I could see them function as a main forward gun for a cruiser or higher - but not as a turreted system. Game mechanics wise, they wouldn't differ much from standard particle-based weapons.


Mass Driver - Knjaz - 05-31-2011

' Wrote:Unfortunately the game mechanics do not allow for direct-to-hull damage from weapons.

Mass driver systems (rail guns) incidentally, require very long accelleration rails. I could see them function as a main forward gun for a cruiser or higher - but not as a turreted system. Game mechanics wise, they wouldn't differ much from standard particle-based weapons.


Well, it's a matter of tech level, right? Since today, we would need a Boeing to carry a laser as powerfull, as Freelancer's fighter turret/gun. And not like BS turrets are small in size....


Mass Driver - Black.Pegasus - 05-31-2011

Quote:Mass driver systems (rail guns) incidentally, require very long accelleration rails. I could see them function as a main forward gun for a cruiser or higher - but not as a turreted system.
True. I could see them as more a tactical tool for larger ships- as an ordinary gun they could be too powerful. But I think the issue is more about balance than whether they could be actually be made as a turreted system by Sirius.

About game mechanics- if they are in another mod someone knows how to do it, and with all the technical know-how the devs have to offer (to make jump drives, player owned stations ect) I think it's feasible.


Mass Driver - CzeReptile - 06-01-2011

Out of sheer idea happening :

- wouldnt it be possible to make the weapon have damage just like sun or radiation sphere? They avoid shields

- how about firing small models or smth so they much like colliding ships would do damage

(ill probably see the scripts for meself to check)


Mass Driver - Hidamari - 06-01-2011

Mass Drivers are not Railguns, they are different, Mass Driver is similar to a Coilgun though.

if the mini razor was turned into one of these weapons that would be sweet, same with the SNAC.

weapons that powerful for fighter sized ships should have ammo.


Mass Driver - Jeremy Hunter - 06-01-2011

Halo:

MAC gun fires and cannot bypasa ahields, but it takes down ahields in one shot.

Here: Two ahots for shields, four for hull, and thats without AUs. Have the ammo maybe 10-20 shots.

Make special frigates that have like 4 turrets and LSC manuevering, and viola. You,got mas driver.


Mass Driver - Pancakes - 06-01-2011

Think that if a weapon like this is given to a gunboat, and is doing ONLY hull damage, you would probably see lots of fighters/bombers instantly die. (or make it really slow)


Mass Driver - Bloody Reverb - 06-01-2011

It could be awesome.......but hard to ballance. Hmm and what about fast refiring Missiles? They ll take small damage, energy and turn rate but big refire rate and ehm ...speed. (but not bigger then 350) Oh and range.......small....(for caps.... lets say 1,5 or 1k)