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Auto Chainfire - Printable Version

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+--- Thread: Auto Chainfire (/showthread.php?tid=63173)

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Auto Chainfire - Friday - 07-13-2011

There are 6 assignable weapon groups for the player. What if these could be triggered in a timed sequence by FLHook command?

I was thinking of a command /cf <number of weapon groups> <time delay between each> , as well as a termination command /cfend.

For simplicity, assume the select weapon group commands are the Freelancer default. Otherwise a separate function might be needed to locate what key activates the group.

Example: /cf 2 0.25
(use the first two weapon groups, 0.25 second delay between each. Used to make 4x 2.0 refire guns into 2x 4.0 refire guns).

What do you think?


Auto Chainfire - SnakThree - 07-13-2011

Leave skill based actions to do by players themselves. Or I demand complete autopilot for traders!


Auto Chainfire - lukasz_r128a - 07-13-2011

Quote: Or I demand complete autopilot for traders!
This!

And about Friday idea. No, leave it as it is. It's works perfect.


Auto Chainfire - AeternusDoleo - 07-13-2011

' Wrote:Leave skill based actions to do by players themselves. Or I demand complete autopilot for traders!
Not a bad idea actually. Upon reaching a waypoint, an automatic goto/dock to the next waypoint. That way you can set a destination (even outside your current system) and chase to it largely on automatic.

As for autochainfiring, it's not a bad idea.


Auto Chainfire - Enoch - 07-13-2011

' Wrote:Not a bad idea actually. Upon reaching a waypoint, an automatic goto/dock to the next waypoint. That way you can set a destination (even outside your current system) and chase to it largely on automatic.
Are you serious ? Next step : a script that generates greetings and engagement notices.

@Friday : Chainfiring effectively requires skill and habit. I don't think it's a good idea to implement a FLHook command for it. It would be like putting an automatic strafing option, see what I mean ?



Auto Chainfire - SeaFalcon - 07-13-2011

/pvp on
*ships start shooting and evading at the ship is has targeted.

/pvp off
*Ship stops the pvp and returns back to freeflight

/pirate
*Cruisedisrupts your target until propely hit
* will auto-send /l1, /l2 commands, (they need to be filled in correctly)

j/k

---

Just leave the skill of chainfiring to the player.


Auto Chainfire - Madvillain - 07-13-2011

actually the idea of automated tradeflights sounds good , that way traders can focus more on RP !


Auto Chainfire - r3vange - 07-13-2011

' Wrote:actually the idea of automated tradeflights sounds good , that way traders can focus more on RP !


[color=#FFFFFF]Or jacking one off while powertrading 24/7


Auto Chainfire - Ceoran - 07-13-2011

yay afk-trading! There's enough time to type while you are trading as it is, so that argument is pretty mood. It would only help people not to miss their destination while chatting *looks at draggy*


Auto Chainfire - Swallow - 07-13-2011

get skilled