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Tau 63 development - Printable Version

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Tau 63 development - BULLDOGNK - 02-20-2008

i am in the process of having tau63 Modded to the NovaPG way.

Treewym has opted for this but i want all NovaPG and Modders to have input,

Please feel free to add you comments NovaPG and after they reply can the Modders say if it can be done.

Igiss i would really appreciate your comments also.

Cheers


Tau 63 development - Vape - 02-20-2008

umm what exactly is gonna happen?
I think another station should be added (an yes im novapg)


Tau 63 development - gezza999 - 02-21-2008

These are the rules for submitting a system; http://discoverygc.com/forums/index.php?s=...ost&p=68563

So keep your ideas within these please.

Put a few in construction ships in the bays, connect up the shipyard more thoroughly,

A field that restricts sensor range, and inside that, you have the Blood Dragon Council base,



Vape; this thread is to brainstorm ideas for things we wana add to our rather plain system, and, give more details... Just adding some base huh?:P


Tau 63 development - Vape - 02-21-2008

hmm well since it is our home system, why not add some cruiser or gunboat patrols?
i mean it makes sense doesn't it?


Tau 63 development - BULLDOGNK - 02-21-2008

Yes it does.

i just want feedback and if it fits Igiss's rules of submission

Cheers


Tau 63 development - Sand-Viper - 02-21-2008

How about putting in an astral phenomenon or two? Kinda like the one seen in Puerto Rico, the Puertorican Rift? Not neccesarily an exact copy of the rift, it's just an example. Like for instance, is it possible to make something a size of a small moon that gives off electrical discharges? Like the ones seen in the part of Tekagi's base (in Tohoku) where it's that big tube-like thing? I'm pretty sure this wouldn't be possible, but at least add something along the lines of this idea?

Also, how about stationing a BD battleship you can dock on near the shipyards? would help protect against intruders, and could add the possibility for another ship for us to use (One reasonably within RP terms). Or... make the battleship a sattelite, like the outcast destroyers in omicron-85, just so we don't have too many bases.

Maybe we should also put a mini-station near the JH, for protection that isn't just missiles. The base of course would only sell bots/bats, as in, no commodities, no weapons, no nothing, just a small base that guards the Jump Hole. I think that's enough for now...


This is (NovaPG)-Rage, signing off..



Tau 63 development - Dusty Lens - 02-21-2008

*chuckles* I'm hardly in the NovaPG as of yet, but as for unique features an idea that strikes as somewhat charming would be a small field of broken freighter remnants.

The bones lying in the Dragon's den, you see.

(NovaPG)-Wraith, out.


Tau 63 development - Eppy - 02-21-2008

How about a debris field around Mito? A big one, ten K across, with an exclusion zone around it and a path leading out, so the Battleships can get through, with guard-level weps platforms in the path. Also, put the Jumphole on the other side of the sun, preferably in a blue gas cloud. a few planets, gas giants with rings, and one or two of the anomalies mentioned earlier...


Tau 63 development - Vape - 02-21-2008

oooh put a blackhole in the center of it



Tau 63 development - Eppy - 02-21-2008

I highly doubt the Black Hole will be used anywhere but Omicron-85. In fact, I think there was an exception made specifically for said in the system creation rules...