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Major events and player numbers - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +---- Forum: Software & Hardware (https://discoverygc.com/forums/forumdisplay.php?fid=17) +---- Thread: Major events and player numbers (/showthread.php?tid=6950) Pages:
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Major events and player numbers - RingoW - 03-14-2008 If we have the Major event between OC and CO on friday, can the player number ste back to 128? Will it help to avoid lags and crashes? Thanks in advance AoM Major events and player numbers - BULLDOGNK - 03-14-2008 Thats a little unfair for you to ask that. What about the rest of the factions and the indies???? Cheers Major events and player numbers - RingoW - 03-14-2008 Nope How long we had 128 players at the maximum only? And Michal has said by himself, that increasing the player numbers can bring up problems. Also, if i want to connect to the server and it is full i'll have to wait too. Respectful AoM Major events and player numbers - Othman - 03-14-2008 Nah, its fine as it is now. Don't drop the cap back to 128, please. Major events and player numbers - Dopamino - 03-14-2008 dropping the limit doesn't help. Last time it just blocked a bunch of potential participants from logging on. Major events and player numbers - Unseelie - 03-14-2008 Instead of dropping the cap, try moving the event schedule a bit, to times when the server is less populated...would solve both problems, while maintaining the equity. Major events and player numbers - Reverend Del - 03-15-2008 Gotta say, dropping the player limit just for one event is a little unfair. As unselie said try a different time slot, or another day. Major events and player numbers - majkp - 03-15-2008 We have solved the main >128 playes crashing problem. It was caused by ingame banners done by IFSO, because IFSO messaging always stopped working when the player amount reached 128. We now use new FLHook for that and it much better. Nothing can 100% prevent crashes, but we can minimize them... We also need another inactive player wipe like hell now, almost 11000 characters... Major events and player numbers - Boss - 03-15-2008 Eeesh. That's a load. I only have five...I use them all, too. Major events and player numbers - RingoW - 03-15-2008 Thanks for the answers. Of course i don't meant the OC vs Co only. Just forgotten to spell "for example". If the cause is something else i will not demand to drop the player numbers. Respectful AoM |